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Game: The Simpsons Road Rage
Release: 2001-2003
Platforms: Nintendo Gamecube, PlayStation 2, Xbox, Nintendo Game Boy Advance
Publisher: Fox Interactive/EA (Console), Fox Interactive/THQ (GBA)
Developer: Radical Entertainment (Console), Altron (GBA)
Players: 1 or 2
Play: eBay

The Simpsons Road Rage released in 2001 around the time of two major console launches (the Nintendo Gamecube and Microsoft Xbox) to critical and commercial success. In the game, Mr. Burns has purchased Springfield's Bus Transit system and replaced it with his own high-priced and highly radioactive buses. The citizens of Springfield create an underground movement to serve the community as taxi drivers and earn the 1 million dollars needed to purchase the Bus Transit system from Mr. Burns.

The Gameboy Advance version of Simpsons Road Rage released in the summer of 2003, featuring all the same characters and objectives but graphics specifically designed for the small GBA platform.

Click to open PDF file.

Manual Manual Manual Manual

By the Numbers

Console Sales (in U.S. dollars): $63,940,000
Console Sales (in units): 2,390,000
Game Boy Advance Sales (in U.S. dollars): $2,390,000
Game Boy Advance Sales (in units): 495,000
Photographs

High Resolution Scans

Screenshots



Click to expand or close the codes and cheats.

CODES FOR SIMPSONS ROAD RAGE, GBA


Password to unlock everything:

 Maggie-Willie-Bart-Chief Wiggum-Apu-Moe-Krusty-Barney


Code Breaker codes:

Enable Code
 0000FA0B 000A
 10040D80 0007

Unlock All Vehicles
 83001C90 FFFF

Unlock All Locations
 33001CEC 00FF

Unlock All Missions 
 33001CED 000A

Unlock All Extras
 33001CF0 000F

Start With $50,000
 730038F0 0000
 830038F0 C350

Press Select and Up to pause timer 
 74000130 03BB
 33005000 0001
 73005000 0001
 330038F6 0032

Press Select and Down to resume timer 
 74000130 037B
 33005000 0000


ROAD RAGE CODES AND HIDDEN STUFF FOR THE GAMECUBE

(Note: all the following codes require you to hold L and R at the Options screen
while putting in the code, and you will hear a sound if done correctly.)

Flat Townspeople
X, X, X, X 
This will turn all the people that are on the ground into flat 2-D versions.

Weird Lines
B, B, A, A 

Extra Camera Angles 
B, B, B, B 
Press Start and go to the third option to change the camera angles around.

Drive At Night
A, A, A, A 

Slow Motion
A, X, B, Y 

Drive As A Toy Car
B, B, Y, X 

No Map
Y, B, B, X

Drive As Smithers In Burns' Car
B, B, Y, Y 
With this code pick whoever and but you'll still be Smithers when the stage 
starts. This applies to any other secret vehicle codes too.

Drive As Christmas Apu
B, B, X, B 
You can also set the GameCube date to December 25.

Drive As Halloween Bart
B, B, X, A 
You can also set the GameCube date to October 31.

Drive As New Years Eve Krusty 
B, B, X, Y 
You can also set the GameCube date to January 1.

Drive As Thanksgiving Marge 
B, B, X, X 
You can also set the GameCube date to November 22.

Drive As The Nuclear Bus
B, B, Y, A 

Drive As The Homer
Complete all 10 missions on Mission Mode to unlock the Homer. Then select Homer 
to use it.




ROAD RAGE CODES FOR PLAYSTATION 2

(Following codes done at the Options screen while holding L1 AND R1)

Flat Characters 
Circle, Circle, Circle, Circle

Turn Off All Codes
Start, Start, Start, Start

Drive As Nuclear Bus
Triangle, Triangle, Square, X 

Drive As Toy Car
Triangle, Triangle, Square, Circle 

Drive As Christman Apu
Triangle, Triangle, Circle, Triangle, or set the date to Dcemeber 25

Drive As Halloween Bart
Triangle, Triangle, Circle, X, or set the date to October 31

Drive As New Years Krusty
Triangle, Triangle, Circle, Square, or set the date to January 1

Drive As Thanksgiving Marge
Triangle, Triangle, Circle, Circle, or set the date to November 22

Drive As Smithers
Triangle, Triangle, Square, Square

More Camera Angles
Triangle, Triangle, Triangle, Triangle

Drive At Night
X, X, X, X

No Map
Square, Triangle, Triangle, Circle 

Slow Motion
X, Circle, Triangle, Square

Weird Lines
Triangle, Triangle, X, X

Drive As The Homer
Complete all 10 missions in Mission Mode, then pick Homer and choose The Homer.





ROAD RAGE CODES FOR XBOX

(The following codes are done at the Options screen while holding both triggers.
If you hear a duck, then you put the code in wrong.)

Flat People 
X, X, X, X 

Drive As Christmas Apu 
B, B, X, B, or set the date to December 25

Drive As Halloween Bart
B, B, X, A, or set the date to October 31

Drive As New Years Krusty
B, B, X, Y, or set the date to January 1

Drive As Thanksgiving Marge
B, B, X, X, or set the date to November 22

Weird Lines
B, B, A, A

Drive At Night 
A, A, A, A

Drive As The Nuclear Bus
B, B, Y, A

Drive As A Toy Car
B, B, Y, X

Drive As Smithers
B, B, Y, Y

Slow Motion
Y, Y, Y, Y

Drive As The Homer
Beat Mission Mode, then pick Homer and choose The Homer



Click to expand or close the guides.

====================================================================
          The FAQ/WALKTHROUGH for SIMPSONS ROAD RAGE, v1.0

                   Based on the Gamecube version
                 Written and maintained by SubSane
                  Last Updated September 15, 2003

====================================================================

TABLE OF CONTENTS

1.0 INTRODUCTION
     1.1 Game Details
     1.2 Burns Strikes Again 
     1.3 The Drivers

2.0 BASICS
     2.1 Game Start
     2.2 Saving/Loading
     2.3 Game Modes
     2.4 Status Screen
     2.5 Controls

3.0 MODE GUIDES
     3.1 Road Rage
     3.2 Sunday Drive
     3.3 Mission Mode
     3.4 Head to Head

4.0 INFINITE ROUTES

5.0 UNLOCKABLES

6.0 CODES & SECRETS

7.0 LEGAL / MISC.
     7.1 Version History
     7.2 Guide Credits
     7.3 Contact Information
     7.4 Legal Stuff




====================================================================

===== 1.0 INTRODUCTION =============================================


--------------------------------------------------------------------
                        1.1  Game Details
--------------------------------------------------------------------

The original versions of Simpsons Road Rage came out in December of
2001. They are considered the first successful Simpsons video game
since Konami's Simpsons Arcade.

Developed by Radical Entertainment and released by Fox Interactive
and Electronic Arts.


--------------------------------------------------------------------
                      1.2  Burns Strikes Again
--------------------------------------------------------------------

Springfield. City on the move. Or is it? The once bustling burb has
been brought to a stand-still by the malignant magnate, C. Montgomery
Burns. The man who owns the nuclear power plant has bought out the
Springfield Transit Corporation and is sapping the billfold of every
Johnny Commuter and Janie Buspass in the fair town. The dastardly
devil has even converted the buses to nuclear power and given his
drivers free reign to wreak havoc on this hamlet's otherwise sleepy
streets.

But look out, Mr. Burns-the good people of Springfield are rising up
to take on your transportation tyranny. They're arming themselves
with their cars and braving the bumper-to-bumper mayhem to provide
shuttle service for the stranded citizenry and earn themselves $1
million. Will these chivalrous chauffeurs, these vigilante valets
bring down Montgomery's mass transit monopoly? Or will evil keep
its grip on the wheel?

Only time will tell...


--------------------------------------------------------------------
                          1.3  The Drivers
--------------------------------------------------------------------

No, the drivers are not your "professional" cabbie drivers. It's the
average Springfield citizen, taking the reigns of vehicular vigilante
justice into his or her own hands.

Vehicle ratings are based on a scale from 1 to 5.


+=+=+=+=
   Homer
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
The patriarch of the Simpson family. When he's not sleeping during
nuclear meltdowns he likes to knock back a few cold ones at Moe's
Tavern.

Vehicles:

  Family Sedan
  - - - - - -
  Acceleration...4
  Top speed......4
  Handling.......4


  The Car Built For Homer
  - - - - - - - - - - - -
  Acceleration...4
  Top speed......4
  Handling.......3


  Mr. Plow
  - - - -
  Acceleration...3
  Top speed......4
  Handling.......3


+=+=+=+
   Bart
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
The little hellion, known as "boy" to Homer. Together they start most
of the Simpson family's adventures. Bart likes to skateboard and make
fun of Principal "Big Butt" Skinner.

Vehicles:

  Soap Box Racer
  - - - - - - - 
  Acceleration...3
  Top speed......3
  Handling.......2


+=+=+=+=
   Marge
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
The voice of reason and calm within the family. Though Marge is a
rational woman, she often gets caught up in crazy situations. She
likes to spend her time folding.

Vehicles:

  Canyonero
  - - - - -
  Acceleration...3
  Top speed......2
  Handling.......3


+=+=+=+
   Lisa
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Lisa, Springfield's answer to a question no one asked. You'll hear
her opinions whether you like it or not. Lisa likes to do homework
and play the saxophone.

Vehicles:

  Elec-Taurus
  - - - - - -
  Acceleration...4
  Top speed......3
  Handling.......3


+=+=+=+=+
   Grampa
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Grampa Abe Simpson might be the real patriarch of the Simpson family,
but who cares? He's old. Now he spends his time dating older women
and sitting at the staring window.

Vehicles:

  Shriner's Cart
  - - - - - - -
  Acceleration...3
  Top speed......4
  Handling.......5


+=+=+=+=+=+=+=+=+=+=+=+
   Groundskeeper Willie
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Ay, it's one of Springfield's best grounds maintenance technicians
(janitor). This laddy is your average Scottish man, who enjoys good
beer, a good rake, and a good greasin'.

Vehicles:

  Tractor
  - - - -
  Acceleration...2
  Top speed......3
  Handling.......3


+=+=+=+=+=+=+=+=+=+
   Krusty the Klown
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
It's a laugh a minute with this clown, but only on camera. Off the
camera he's a lonely, bitter drunk who enjoys cheap porn and betting.

Vehicles: 

  Klown Car
  - - - - - 
  Acceleration...3
  Top speed......3
  Handling.......4


+=+=+=
   Apu
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Apu has been Springfield's reliable (and expensive) food supplier
for years. Now that he's married and has eight children, he's
learned to only work 18 hours a day.

Vehicles:

  Sports Car
  - - - - - 
  Acceleration...3
  Top speed......5
  Handling.......5


+=+=+=+=+
   Barney
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Hey, who said drunks don't contribute to society? Barney has been
around for 40 years, and in that time he has streaked, drunk beer,
and... oh, he was the Plow King!

Vehicles:

  Plow King
  - - - - -
  Acceleration...2
  Top speed......4
  Handling.......2


+=+=+=
   Moe
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Oh, Moe. All he has going for him is a dank old tavern and his filthy
sedan. Sure he can't get a woman, but who needs a woman when you have
drunks to watch over every night.

Vehicles:

  Sedan
  - - -
  Acceleration...3
  Top speed......3
  Handling.......3


+=+=+=+
   Otto
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
"Uh, Otto's not here man." Yup, Otto's way out there. He digs 80s
speed metal, he drives a school bus, and he sleeps in abandoned
houses.

Vehicles:

  School Bus
  - - - - - 
  Acceleration...1
  Top speed......3
  Handling.......2


+=+=+=+=+=+=+=+
   Chief Wiggum
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Constable Wiggum, the short and pudgy arm of the law in Springfield.
Sitting is a good thing with this guy. Sitting, and enjoying a large
box of donuts.

Vehicles:

  Cop Car
  - - - -
  Acceleration...3
  Top speed......4
  Handling.......3


+=+=+=+=+=+
   Flanders
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Praise the lord, Flanders is on the road! His harmony and good will
toward men is bound to make other people drive responsibly... right?

Vehicles:

  Station Wagon
  - - - - - - -
  Acceleration...4
  Top speed......4
  Handling.......3


+=+=+=+=+=+=+=+=+=+
   Reverend Lovejoy
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
The heavenly reverend shall lead the flock to God's green pastures.
All he has to do is burn a few books and save a few heathens along
the way.

Vehicles:

  Book Burning Mobile
  - - - - - - - - - -
  Acceleration...2
  Top speed......3
  Handling.......3


+=+=+=+=
   Snake
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Need some crime committed? Snake is your man. He'll burn down
orphanages, blow up buses full of nuns, and even smoke inside a
Kwik-E-Mart. What a psycho...

Vehicles:

  Lil Bandit
  - - - - -
  Acceleration...4
  Top speed......5
  Handling.......3


+=+=+=+=+=+=+=+=+=
   Professor Frink
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
The good professor is Springfield's resident genius. Aside from
inventing all kinds of crazy things, Frink is into Xena and other
"nerdy" ventures.

Vehicles:

  Flying Car
  - - - - -
  Acceleration...4
  Top speed......5
  Handling.......5


+=+=+=+=+=+=
   Mr. Burns
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Mr. Burns is the most evil man in the evilest part of Springfield,
and his latest scheme proves it. He enjoys sucking the blood of
young boys and burning money.

Vehicles: (only available through codes)

  Limousine 
  - - - - -
  Acceleration...3
  Top speed......3
  Handling.......3

  Nuclear Bus
  - - - - - -
  Acceleration...1
  Top speed......3
  Handling.......2


+=+=+=+=+=
   Toy Car
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Toy Car. Toy Car? Toy Car! Toy Car...

Vehicles: (only available through codes)

  Toy Car
  - - - -
  Acceleration...4
  Top speed......5
  Handling.......5




====================================================================

===== 2.0 BASICS ===================================================


--------------------------------------------------------------------
                           2.1  Game Start
--------------------------------------------------------------------

Road Rage
- - - - - 
Road Rage mode. This is where you pick up and drop off passengers
for cash.

Sunday Drive
- - - - - - 
Sunday Drive mode, which is where you can drive around the levels
with no time limit. It's a good way to get used to the levels.

Mission Mode
- - - - - - 
Mission Mode has ten missions starring different citizens of
Springfield.

Head to Head
- - - - - - 
Head to Head mode is the multiplayer mode. Two players compete for
the same passengers and the money.

Options
- - - -
In Options mode you can access Load, Controls, Game Difficulty, Sound
Settings, High Scores, Movies, and the Game Credits.


--------------------------------------------------------------------
                         2.2  Saving/Loading
--------------------------------------------------------------------

Saving
- - - 
The game will automatically save every time you play in Road Rage
or Mission Mode.

Loading
- - - -
The game will allow you to choose a file to load at the beginning.
If you want to load a different file, go to Options and select Load.


--------------------------------------------------------------------
                          2.3  Game Modes
--------------------------------------------------------------------

Road Rage
- - - - -
Road Rage mode. This is where you pick up and drop off passengers
for cash. This mode will get you to the goal, which is 1 million
dollars.

Sunday Drive
- - - - - - 
Sunday Drive mode, which is where you can drive around the levels
with no time limit.

Mission Mode
- - - - - - 
Mission Mode has ten missions starring different citizens of
Springfield.

Head to Head
- - - - - - 
Head to Head mode is the multiplayer mode. Two players compete for
the same passengers and the money.


--------------------------------------------------------------------
                         2.4  Status Screen
--------------------------------------------------------------------

Timer
- - -
The timer for the level will be in the upper left corner. The top
timer is the level timer, and when you pick up a passenger you will
get a small clock for the passenger.

Money
- - -
Shows how much cash you have collected so far.

Level map
- - - - -
There will be a mini map of the level in the bottom left corner. In
Road Rage mode, it will point out the location of the destination.

Big hand
- - - - 
The big hand at the top will always point to the passenger
destination.


--------------------------------------------------------------------
                           2.5  Controls
--------------------------------------------------------------------

D-pad/control stick... Vehicle steering, navigate menus
B button.............. Reverse, quit menus
A button.............. Accelerate, select in menus
Y button.............. Hand brake
X button.............. Brake/reverse
L button.............. Rear view
R button.............. Horn
Z button.............. Reset vehicle
C-up.................. Accelerate
C-down................ Brake/reverse
Start button.......... Pause




====================================================================

===== 3.0 MODE GUIDES ==============================================


--------------------------------------------------------------------
                          3.1  Road Rage                     
--------------------------------------------------------------------

Objective: Pick up passengers and collect fares to earn money.


+=+=+=+=+=+=+
  Best Driver
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

The best place to start is with the best driver. There are a total
of 17 normal vehicles, and 7 hidden vehicles. You can learn more
about all of the vehicles by checking out section C. The Drivers.

If you need someone right when you start the game, then I suggest
Grampa. His shriner's car has great acceleration and excellent
handling.

Once you start unlocking drivers, get Frink! Although his acceleration
is not as good as Grampa's, his top speed and handling are superior.
Play a few missions in Road Rage and you'll see.

A good alternative to Frink is Apu. His ride has a more manly look
to it. Ya know, the kinda car that chicks will do anything for.

Infinites routes are an excellent way of getting lots of cash. Check
section IV. Infinite Routes for details.


+=+=+=+=+=+=
  Passengers
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Passengers can be found all over the place, and they will always have
blue lines circling around them. Very hard to miss.

Here are the people you can expect to pick up:

  Homer
  Marge
  Bart
  Lisa
  Grampa
  Professor Frink
  Chief Wiggum
  Flanders
  Krusty the clown
  Otto
  Willie
  Barney
  Snake
  Apu
  Moe
  Jasper
  Nelson
  Ralph
  Mayor Quimby
  Kent Brockman
  Principal Skinner
  Ms. Krabappel
  The sea captain
  Hans Moleman
  Squeaky-voiced teen
  Milhouse
  Comic Book Guy
  Dr. Nick Riviera
  Bumblebee Man


+=+=+=+=+=+=+=
  Fare Bonuses
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

After you pick up a passenger you may get a bonus objective.

Destroy Objects
- - - - - - - -
For this bonus you will have to hit a certain amount of cars or
objects as you drive to the destination. It's not too difficult, but
hitting stuff can waste a lot of time.

  Road Rage... $1000 + 5 seconds


Avoid Traffic
- - - - - - -
This bonus requires that you not hit any more than three vehicles.
If you do hit more than three cars, you won't get the bonus.

  Safe Trip... $250 + 5 seconds


+=+=+=+=+=+=+=+=+=+=+
  Destination Bonuses
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Once you drop off the passenger, you will get one of three bonuses.

  Fast........ $100 + 3 seconds
  Average..... $50 + 1 second
  Slow........ $25


+=+=+=+=+=+=+=+
  Other Bonuses
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

The only other bonus you can get are the Burns Transit bus stops.
Knock them over for 2 seconds a piece.


+=+=+=+=+=+=+=
  Destinations
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

The passenger destinations are all over the levels, but after you've
played a level enough times you'll see they don't vary.

Play Sunday Drive mode to get used to the levels and destinations
without the pressure of a time limit.


+=+=+=+=+=+
  Locations
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Evergreen Terrace
- - - - - - - - -
It's Anytown USA, home to the Simpsons and most of Springfield's
popular residents. It is full of hills and dips and it's pretty
hard to find steady fares in this area. Stay in the area near the
beginning for some passengers who like to go far (which means more
$$$ for you).

Entertainment District
- - - - - - - - - - -
This is the spot where Springfield's citizens go to enjoy themselves.
Because of the many tall buildings and curves in the road, it can be
difficult to find shortcuts here. The best area to search for fares
is near the Duff Brewery in the beginning.

Springfield Dam
- - - - - - - -
Ah, there's nothing like a little bit of nature mixed with cold
concrete and steel. There are huge hills, lots of curves, and varying
terrain. Although the destinations will usually be far apart, the
trip will get you loads of cash.

Nuclear Power Plant
- - - - - - - - - -
If you ignore the three-eyed fish and mutants aplenty, the power
plant isn't all that bad. This area is all flat, and many of the
destinations will be inside buildings or right next to them. If you
go to the run-off stream, remember there is a passenger right there
at the top. You can get back to the road by driving up the cliff
walls.

Downtown
- - - - 
Downtown's the spot to find Springfield's bustling and busy
businesses. This place is practically a clone of Entertainment
District. Lots of tall buildings, narrow streets, and few open areas.
Try and stick to passengers near the airport so you can get some long
trips.

Springfield Mountains
- - - - - - - - - - -
It's the home of Springfield Gorge, and C.M. Burns estates. This area
is sort of like Springfield Dam, but with less visibility because of
the forest and mountains. The destinations here are set really far
apart, which means more cash, but also less time. It isn't the best
level to get money.


--------------------------------------------------------------------
                         3.2  Sunday Drive                     
--------------------------------------------------------------------

Objective: Have fun!


Yup, all you can do here is drive around aimlessly and look
at the sights. I'd list the locations... but it's more fun
to explore on your own.


--------------------------------------------------------------------
                         3.3  Mission Mode                     
--------------------------------------------------------------------

Objective: Help the Springfield citizens accomplish various tasks.


+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Mission 1: Willie's Paper Shredder
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Mr. Burns has taken over the Springfield newspaper and filled it with
pro-Burns propaganda. Willie won't stand for it! Now Willie must
knock over 12 out of 20 newspaper boxes in 1 minute to show Burns up.

It's fairly simple, as long as you follow the newspaper boxes. They
will all be lit up by blue circles, so start by going straight ahead
and knocking out the first one.

Keep going straight and knock over the next eight boxes, then take a
left at the split in the road (in front of the Buzz Cola building).
This will lead onto a curved street, and if you stay on this street
you'll find the rest of the newspaper boxes.


+=+=+=+=+=+=+=+=+=+=+=+=+=+
Mission 2: Homer on the Run
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Mr. Burns found out that Homer ditched work to see a baseball game.
Now Homer needs Bart's help to get back to work in 24 seconds without
being hit by Mr. Burns.

Just look at your map and burn rubber to get to the power plant as
fast as possible. Mr. Burns will be roaming around, but it shouldn't
be a problem.


=+=+=+=+=+=+=+=+=+=+=+=+
Mission 3: Barney's Rage
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Barney is at it again, and now he's totally wasted. He feels like
taking out his drunken rage on the town mascots.

This mission is just like the Willie mission, so all you have to do
is drive around and knock over at least 12 mascots in 45 seconds.

Drive up and hit the first mascot, then cross through the grassy
square to find another one. Follow this street to get a total of
five.

Make a right turn after the fifth mascot and hit the next one, then
make another right and go up this street. Stick to the left side to
keep hitting mascots and end up at the Springfield arena.


+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Mission 4: Otto's Driving Test
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Otto is taking his annual driving test, and he has to knock over 15
out of 20 street lights to keep his license.

This one's easy. Start off on the left side because there are more
flags to hit in a row. Once you have those nine, cross the street
and get some more on the right side.

The handling on Otto's bus isn't that great, so hold B to make the
tight turns.


+=+=+=+=+=+=+=+=+=+=+=+=+=
Mission 5: Snake's Day Off
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Snake is on the parole, and he's decided to wreak havoc at the power
plant as part of his community service. He plans on knocking over 20
barrels of nuclear waste so Burns won't have any fuel for the buses.

This is another mission where you just knock over stuff, so just
follow the path.

Start by hitting the first four in the bushes straight ahead, then
make a tight left turn and hit up to number seven, then make a tight
right turn and hit the next bunch up to the cooling tower.

Follow the barrels around the side of the cooling tower and through
the back until you hit the barrel near the power lines. Make a left
turn and follow this last path of barrels to get all twenty.


+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Mission 6: They'll Never Take Me Alive
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Grampa forgot to take his medication, and now he thinks the trash
cans along the side of the road are out to get him! He needs to
knock over at least 12 trash cans before time runs out.

Oy, so simple! Just cross the dam while hitting all the trash cans,
then make a left turn at the intersection on the other side. Follow
this road and jump over the dam to easily get all twelve.


+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Mission 7: Save The Hovercar
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Professor Frink has just invented a fuel-efficient hovercar that can
solve Springfield's pollution and vehicle problems. But Mr. Burns
isn't on the eco-bandwagon. Hurry and get to City Hall to patent
the invention before Burns runs Frink off the road.

Get on the freeway straight ahead and make a left. Just accelerate
all the way to City Hall at the end, but get ready to swerve when
Mr. Burns appears.


+=+=+=+=+=+=+=+=+=+=+=+=
Mission 8: Not The Trees
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Logging companies have been chopping down trees in Redwood Forest,
and Lisa won't stand for it. She has decided that knocking over 24
piles of wood will disrupt their operations.

To actually get the twenty four piles, you will need to follow a
specific path. Start by hitting the first pile, then take the right
side of the branch ahead.

Hit the next two piles in the road, then make a very sharp right turn
into a side road on the left (just before the big toilet). Get that
pile and return to the main road.

Follow the road and keep hitting wood piles, then take the right
branch in the road that goes up a steep hill. Hit those last two
piles to have them all.


+=+=+=+=+=+=+=+=+=+=+=+=+=
Mission 9: Krusty's Escape
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Krusty is sick of the tourists who follow the road signs that lead
to his house. At least 15 knocked out signs should throw the tourists
off the track.

This one isn't that tough. Hit the first few signs, then make a right
turn and head straight up the street. Cut through the park, and
follow the road at the end straight to the grassy square and the last
signs.


+=+=+=+=+=+=+=+=+=+=+=+=
Mission 10: Burns' Arena
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

Homer is sick of taking crap from Mr. Burns, so he has decided to
break at least 20 statue pieces from Mr. Burns' garden.

What can I say? They give you 50 seconds to break at least twenty
pieces from the statues, but there are a few problems.

For one, Burns' limo is VERY annoying. He will constantly be on your
ass, and any statues he knocks over won't count for you. Avoid him
by driving fast and using the hand brake (B button) to make sharp
turns and dodge him.

Hitting the statues is an easy task (except maybe the ones at the
back).

Finish up the statue breaking to complete Mission Mode, and unlock
a special prize.


--------------------------------------------------------------------
                         3.4  Head to Head                     
--------------------------------------------------------------------

Objective: Compete against a fellow player for the mad cash.


Oy, what's to say about this? You hook up two controllers to
the Gamecube and choose your drivers.

The two players then compete to drop off passengers, and can
even steal passengers from one another. It's a nice way for
the kids to let out aggression.




====================================================================

===== 4.0 INFINITE ROUTES ==========================================


If you REALLY want to make some money, try out the infinite routes
that are in some of the levels. These routes involve driving in an
endless loop, picking up the same passengers and dropping them off
at the right destinations to get an endless source of money.

Below you will find what I consider to be the BEST infinite route.
If you want to know about other infinite routes, check out my
Infinite Routes Guide (for Gamecube) at:

  GameFAQs: http://www.gamefaqs.com
  IGN FAQs: http://faqs.ign.com
  CBG's Video Game Collection: http://cbg.ohgo.com

Now, on to the infinite route...


+=+=+=+=+=+=+=+=+=+=+
  Infinite Route Tips
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

  1. Whenever you make a tight turn, always hold the B or Y button as
     you make the turn. The technique takes some time to master, but
     once you do you'll be making the turns like some guy who, uh,
     makes turns real good... 

  2. The Z button can be used whenever you accidentally flip over.
     Press Z to have the car right-side up again.  

  3. Another good tip is to use the best possible car, meaning the
     fastest. I like to use Professor Frink because he is, in my
     opinion, fast and has excellent turns. 

     Other good candidates are Apu, Snake, and Grampa.

  4. Practice in the Sunday Drive mode if you want to get experience
     without running out of time.

  5. While on the road, try and knock over any Burns Transit bus
     stops. You will get an extra 2 seconds for each one knocked
     over.

  6. Sometimes you may get a Road Rage or Safe Trip bonus after
     picking someone up. Don't try the Road Rage bonuses because
     they are a major waste of time. The Safe Trip bonuses are easy
     to accomplish, so go for those.


+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
  Springfield Dam Infinite Route
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

When you start off you'll see three people on your right. Pick up
the person farthest away from you, standing on the corner of that
little grass island. The person will want to go to Kamp Krusty. 

As you go up the street, remember there's a shortcut up the hill
under that Burns Transit billboard. When you get to the area with
the outhouse and K-Radio buildings, take the right branch down the
hill, then at the bottom take a sharp right so you end up driving in
the water. Drive all the way across and drop off the person at Kamp
Krusty. 

Next up will be someone wanting to go to the Builder's Shack. To go
there just take the road on top of the dam and take the right branch
at the end, up the hill. This part is VERY important. You must
finish this part as quickly as possible to get the most money. You
may not see it at first, but after you're around 20,000, you'll see
what I mean. 

Someone will want to go to Rancho Relaxo now. Drive back down the
hill and when you get to the bottom, make a U-turn to the right, so
you end up going down the path on the right. On the right side of
the cliff there's a cave covered by hanging moss. Drive through the
cave, then make a left down the street. Go straight through the
grassy area with no fence to drop and take shortcut down the hill.
Drop the person off at Rancho Relaxo.

Next up pick up the person on the right of the road. They'll be
wanting to go to the TNT Storage. Drive back up the hill and go back
through the cave to drop the person off. 

The next person will want to go all the way back to the Stonecutters'
Lodge. Drive straight up the hill ahead of the TNT Storage and follow
the street back to the Stonecutters' Lodge, then pick up the person
from the same spot you started at. Repeat the steps again to have
the infinite route.




====================================================================

===== 5.0 UNLOCKABLES ==============================================


The unlockables below are unlocked by getting money in Road Rage mode
(except The Car Built for Homer).

  Vehicles
  - - - - 
  Groundskeeper Willie
  Krusty the Klown
  Apu
  Barney
  Moe
  Otto
  Chief Wiggum
  Flanders
  Homer (Mr. Plow)
  Reverend Lovejoy
  Snake
  Professor Frink
  Homer (The Car Built for Homer)

  Locations
  - - - - -
  Entertainment District
  Springfield Dam
  Nuclear Power Plant
  Downtown
  Springfield Mountains




====================================================================

===== 6.0 CODES & SECRETS ==========================================


Note: all the following codes require you to hold L and R at the
Options screen while putting in the code, and you will hear a sound
if done correctly.

  Flat Townspeople
  - - - - - - - - 
  X, X, X, X 
  This will turn all the people that are on the ground into flat
  2-D versions.

  Weird Lines
  - - - - - -
  B, B, A, A 

  Extra Camera Angles
  - - - - - - - - - -
  B, B, B, B 
  Press Start and go to the third option to change the camera angles
  around.

  Drive At Night
  - - - - - - - 
  A, A, A, A 

  Slow Motion
  - - - - - - 
  A, X, B, Y 

  No Map
  - - - 
  Y, B, B, X

  Drive As A Toy Car
  - - - - - - - - -
  B, B, Y, X 

  Drive As Smithers In Burns' Limo
  - - - - - - - - - - - - - - - -
  B, B, Y, Y 
  With this code pick whoever and but you'll still be Smithers when
  the stage starts. This applies to any other secret vehicle codes
  too.

  Drive As Christmas Apu
  - - - - - - - - - - - 
  B, B, X, B 
  You can also set the GameCube date to December 25.

  Drive As Halloween Bart
  - - - - - - - - - - - -
  B, B, X, A 
  You can also set the GameCube date to October 31.

  Drive As New Years Eve Krusty
  - - - - - - - - - - - - - - -
  B, B, X, Y 
  You can also set the GameCube date to January 1.

  Drive As Thanksgiving Marge 
  - - - - - - - - - - - - - -
  B, B, X, X 
  You can also set the GameCube date to November 22.

  Drive As The Nuclear Bus
  - - - - - - - - - - - - 
  B, B, Y, A 

  Drive As The Homer
  - - - - - - - - - 
  Complete all 10 missions on Mission Mode to unlock The Car Built
  For Homer. Then select Homer to use it.




====================================================================

===== 7.0 LEGAL / MISC. ============================================


--------------------------------------------------------------------
                        7.1  Version History
--------------------------------------------------------------------

September 15: Version 1.0
- - - - - - - - - - - - -
Well, here goes another FAQ I finally finished. Enjoy!


--------------------------------------------------------------------
                         7.2  Guide Credits
--------------------------------------------------------------------

Thanks to...

1. Matt Groening. The man created 'The Simpsons', which has been on
the air for 14 years and is still going strong. Shine on you crazy
bearded bastard!

2. If I thank Matt Groening, then I also have to praise the hundreds
of individuals who are involved with the show. To the writers, voice
actors, animators, producers, gofers, and every other person
involved... thank you!

3. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space
Mutants' guide. It inspired me to write guides for Simpsons video
games. 

4. Fox Interactive, Electronic Arts, and Radical Entertainment for
making the game.

5. GameFAQs and the code contributors for Road Rage get credit for
the codes.

6. Thank YOU for reading. After all, I didn't write this for my own
health...


--------------------------------------------------------------------
                      7.3  Contact Information
--------------------------------------------------------------------

The address is: subsane@gmail.com

The issue of too many e-mails isn't a problem, so I'll most likely
respond to any questions (for now). But, I do delete e-mails without
a subject. Put 'Simpsons Road Rage FAQ' or something similar in the
subject line.


--------------------------------------------------------------------
                          7.4  Legal Stuff
--------------------------------------------------------------------

1. "The Simpsons Road Rage" is copyright © 2001 Fox Interactive and
Electronics Arts. The Simpsons and any related Simpsons characters
are property of Twentieth Century Fox Film Corporation.

2. This guide copyright © 2003 SubSane. This guide may be distributed
freely as long as it remains in it's ORIGINAL and UNALTERED form. It
is only for private use and may not be reproduced for commercial
purposes.

If I discover that this guide has been altered in any way and is
being displayed publicly, I reserve the right to have the guide
removed from that location.


====================================================================
       The INFINITE ROUTES GUIDE for SIMPSONS ROAD RAGE, v1.3

                  Written and maintained by SubSane
                   Last Updated on  April 21, 2005

====================================================================

TABLE OF CONTENTS

1.0 INTRODUCTION
     1.1 Introduction
     1.2 Importance of Infinite Routes
     1.3 Infinite Route Tips

2.0 INFINITE ROUTES
     2.1 Evergreen Terrace
     2.2 Entertainment District
     2.3 Springfield Dam
     2.4 Nuclear Power Plant
     2.5 Downtown
     2.6 Springfield Mountains

3.0 LEGAL / MISC.
     3.1 Version History
     3.2 Guide Credits
     3.3 Contact Information
     3.4 Legal Stuff




====================================================================

===== 1.0 INTRODUCTION =============================================


--------------------------------------------------------------------
                         1.1  Introduction
--------------------------------------------------------------------

I was reading through FAQs and guides out there and I realized there
isn't much text devoted to the infinite routes in Simpsons Road Rage.
Although there are some routes in the general FAQs and guides, they
are few and are scattered all over.

What is an infinite route, you ask? Well, it's just the best thing
since fried Twinkies. An infinite route is a source of money that
never runs out. You can drive around in a constantly repeating path
and never run out of time, thereby gaining insane amounts of cash.

So, here it is. All known infinite routes are in this guide, and
anybody who discovered the route is credited.

You should know that this guide is for the Gamecube version of
Simpsons Road Rage. The infinite routes in this guide may not work
with the PS2 and Xbox versions.


--------------------------------------------------------------------
                 1.2  Importance of Infinite Routes
--------------------------------------------------------------------

The objective of Simpsons Road Rage is to obtain one million dollars
and buy the Transit Corporation from Mr. Burns. One million dollars
is a lot of cash, and if you just drive around aimlessly and pick up
anybody, you will be playing for a LONG time.

To avoid the years it will take to get the cash normally, we use
infinite routes. You can average around eight thousand to ten
thousand dollars without infinite routes. Some people have been
known to get from two hundred thousand dollars to the whole million
with infinite routes.

'Nuff said.


--------------------------------------------------------------------
                      1.3  Infinite Route Tips
--------------------------------------------------------------------

1. Whenever you make a tight turn, always hold the B or Y button as
you make the turn. The technique takes some time to master, but once
you do you'll be making the turns like some guy who, uh, makes turns
real good... 

2. The Z button can be used whenever you accidentally flip over.
Press Z to have the car right-side up again.  

3. Another good tip is to use the best possible car, meaning the
fastest. I like to use Professor Frink because he is, in my opinion,
fast and has excellent turns. 

Other good candidates are Apu, Snake, and Grampa.

4. Practice in the Sunday Drive mode if you want to get experience
without running out of time.

5. While on the road, try and knock over any Burns Transit bus stops.
You will get an extra 2 seconds for each one knocked over.

6. Sometimes you may get a Road Rage or Safe Trip bonus after picking
someone up. Don't try the Road Rage bonuses because they are a major
waste of time. The Safe Trip bonuses are easy to accomplish, so go
for those.




====================================================================

===== 2.0 INFINITE ROUTES ==========================================


--------------------------------------------------------------------
                       2.1  Evergreen Terrace
--------------------------------------------------------------------

                     WWWWWWWWWWWWWWWWWWWWWWWWW
                    +-------------------------+
                     Evergreen Terrace Route 1
                    +-------------------------+
                     VVVVVVVVVVVVVVVVVVVVVVVVV

Drive ahead and pick up the first person in front of you, who will
want to go to the Kwik-E-Mart. Drive straight up the hill and follow
the street, then go down the next hill. The Kwik-E-Mart will be
right in front.

Drive down the hill and don't pick up anybody. Take the left branch
when you reach the intersection and pick up the first person you
see on the right. They will be waiting on the corner.

This person will want to go to either the Simpsons' house, Milhouse's
house, or the President's house. All three of these locations are
back where you started, so drive back up the hill and into the
neighborhood again.

After you have dropped the person at their destination, pick up the
first person you picked up to go back to the Kwik-E-Mart and repeat
the route.


                     WWWWWWWWWWWWWWWWWWWWWWWWW
                    +-------------------------+
                     Evergreen Terrace Route 2
                    +-------------------------+
                     VVVVVVVVVVVVVVVVVVVVVVVVV

Evergreen Terrace: starting with Kwik-E-Mart, then the School or 
Willie's Shack, Church, Lovejoy's house, then pick anyone until you
get 2 Grocery store, Wiggum or Ralph, Simpson/Flanders/Milhouse's
home. Rinse, repeat.


--------------------------------------------------------------------
                    2.2  Entertainment District
--------------------------------------------------------------------

                   WWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
                  +------------------------------+
                   Entertainment District Route 1
                  +------------------------------+
                   VVVVVVVVVVVVVVVVVVVVVVVVVVVVVV

You start next to Moe's Tavern, so pick up the person on your right
that is across the street from Moe's. This person will want to go
to the She-She Lounge, Duff Brewery, or Rusty Barnacle.

If you dropped the person at the Rusty Barnacle, bust a U-turn and
go back near the Duff Brewery. Now, from here go down the street and
you'll see a green banner with a person standing under it. This
person will want to go back to Moe's Tavern or King Toot's Music
Store. Cut through the alley across the street from the person to
get there quickly.

So, that's it. Pick up the person in front of Moe's again to use the
infinite route. Eventually you may not be able to make it to the
Rusty Barnacle, so you can stop going there.


--------------------------------------------------------------------
                        2.3  Springfield Dam
--------------------------------------------------------------------

                      WWWWWWWWWWWWWWWWWWWWWWW
                     +-----------------------+
                      Springfield Dam Route 1
                     +-----------------------+
                      VVVVVVVVVVVVVVVVVVVVVVV

When you start off you'll see three people on your right. Pick up
the person farthest away from you, standing on the corner of that
little grass island. The person will want to go to Kamp Krusty. 

As you go up the street, remember there's a shortcut up the hill
under that Burns Transit billboard. When you get to the area with
the outhouse and K-Radio buildings, take the right branch down the
hill, then at the bottom take a sharp right so you end up driving in
the water. Drive all the way across and drop off the person at Kamp
Krusty. 

Next up will be someone wanting to go to the Builder's Shack. To go
there just take the road on top of the dam and take the right branch
at the end, up the hill. This part is VERY important. You must finish
this part as quickly as possible to get the most money. You may not
see it at first, but after you're around 20,000, you'll see what I
mean. 

Someone will want to go to Rancho Relaxo now. Drive back down the hill
and when you get to the bottom, make a U-turn to the right, so you
end up going down the path on the right. On the right side of the
cliff there's a cave covered by hanging moss. Drive through the cave,
then make a left down the street. Go straight through the grassy area
with no fence to drop and take shortcut down the hill. Drop the
person off at Rancho Relaxo.

Next up pick up the person on the right of the road. They'll be
wanting to go to the TNT Storage. Drive back up the hill and go back
through the cave to drop the person off. 

The next person will want to go all the way back to the Stonecutters'
Lodge. Drive straight up the hill ahead of the TNT Storage and follow
the street back to the Stonecutters' Lodge, then pick up the person
from the same spot you started at. Repeat the steps again to have
the infinite route.


                      WWWWWWWWWWWWWWWWWWWWWWW
                     +-----------------------+
                      Springfield Dam Route 2
                     +-----------------------+
                      VVVVVVVVVVVVVVVVVVVVVVV

When you start off you'll see three people on your right. Pick up
the person farthest away from you, standing on the corner of that
little grass island. The person will want to go to Kamp Krusty. 

As you go up the street, remember there's a shortcut up the hill
under that Burns Transit billboard. When you get to the area with
the outhouse and K-Radio buildings, take the right branch down the
hill, then at the bottom take a sharp right so you end up driving in
the water. Drive all the way across and drop off the person at Kamp
Krusty. 

Drive back into the lake and pick up the person on that little
island.

Someone will want to go to Rancho Relaxo now. Drive across the dam
and take the path on the left. On the right side of the cliff there's
a cave covered by hanging moss. Drive through the cave, then make a
left down the street. Go straight through the grassy area with no
fence to drop and take shortcut down the hill. Drop the person off
at Rancho Relaxo.

Next up pick up the person on the left of the road, near the flipped
truck. They'll be wanting to go to the Mayor Quimby's house. Drive
back up the hill and go back through the cave to drop the person off. 

The next person will want to go all the way back to the Stonecutters'
Lodge. Drive straight up the hill ahead of the TNT Storage and follow
the street back to the Stonecutters' Lodge, then pick up the person
from the same spot you started at. Repeat the steps again to have
the infinite route.


--------------------------------------------------------------------
                      2.4  Nuclear Power Plant
--------------------------------------------------------------------

                      WWWWWWWWWWWWWWWWWWWWWWWWWWW
                     +---------------------------+
                      Nuclear Power Plant Route 1
                     +---------------------------+
                      VVVVVVVVVVVVVVVVVVVVVVVVVVV

A route from Phil Rosenbaum:

Though it takes some time cause the routes are so close, you
actually increase your game time! I got about 6 mins added from this
route. Anyway, here it is.
 
As soon as you start, pick up the first person on the right, they
will want to go to the main gate at the plant. Pick up the person
right in front of the gate, they will want to go to the Turbines or
the Fuel Rod Storage.
 
I'm splitting up the guide, cause each route is different.
 
Turbine Route.  Pick up the person in front of the turbines, they
will want to go to the Cutoff Valve or the Parking lot. If you take
them to the cutoff valve, DO NOT pick up anybody there, instead drive
back around and pick up the person from that same spot. If you know
the person is going to the valve again, turn around as you approach
so you face the valve route. Reverend Lovejoy will go to both places
so watch out. If they go to the parking lot, just pick up the person
from the front gate.
 
Fuel Rod route.  Pick up the person in between the pipe mesh. They
will want to go to the Generators, the Office, or the Mall. If you go
to the Generators of the Office, just go to the gate and pick up that
person and repeat. If they go to the Mall, pick up the person to the
left of the entrance. They will want to go to the Baseball Diamond or
the Community Center. Then drive back to the gate and repeat the
process.


--------------------------------------------------------------------
                           2.5  Downtown
--------------------------------------------------------------------

                          WWWWWWWWWWWWWWWW
                         +----------------+
                          Downtown Route 1
                         +----------------+
                          VVVVVVVVVVVVVVVV

Drive to the Hospital. Pick up the person standing in front. This
person will want to go to either City Hall or the County Courthouse.
Both of these destinations are very close by, with the City Hall
being just right across the street. Once you've dropped off your
passenger at either one of these locations, quickly drive back up
the Hospital's driveway and pick up the person waiting there to
repeat the loop.


--------------------------------------------------------------------
                     2.6  Springfield Mountains
--------------------------------------------------------------------

                   WWWWWWWWWWWWWWWWWWWWWWWWWWWWW
                  +-----------------------------+
                   Springfield Mountains Route 1
                  +-----------------------------+
                   VVVVVVVVVVVVVVVVVVVVVVVVVVVVV

First pick up the person right in front of you who wants to go to the
Tire Fire. Drive up the hill and you'll quickly see the spot.

Next up is someone who might want to stop at Inspiration Point before
you proceed to the Gold House. Just follow the hand down the street
and you'll see it easily. Then pick up the next person to go to the
Gold House.

Someone will then be standing next to a bus stop, the person closest
to you. Take the person back up the road to the World's Largest Toilet.

Pick up the person standing next to the "WORLD'S LARGEST TOILET"
sign and take him back down the street and up a hill road on the
right to the Cemetery.

At this point someone may want to go up to Burns' Mansion before you
go to Springfield Gorge. Drive up the hill and pick up the next
person.

Drive down the right side and through the tunnel. After you pass the
tunnel you have to make a big leap across the gorge, so make sure you
have someone fast and have enough speed to make it over.

Pick up anyone in this area to go to the Gas Station. Take the dirt
road on the left of the parking lot and follow it back to the main
road. Take the tunnel on the right to find the place.

Someone here may want to stop at KBBL radio first, so follow the
hand up the street and take a left at Inspiration Point to drop him
off at KBBL.

From here just go back to the Tire Fire and repeat the process.


                   WWWWWWWWWWWWWWWWWWWWWWWWWWWWW
                  +-----------------------------+
                   Springfield Mountains Route 2
                  +-----------------------------+
                   VVVVVVVVVVVVVVVVVVVVVVVVVVVVV

Follow the street and take the right branch at the Tire Fire. Go
straight down this road until you reach the gorge. Pick up the person
at the end of the tunnel.

This person will want to go to the other side of the gorge. Make the
jump across and drop off the person, then press Z to return to the
other side.

Back up and pick up that person again to repeat the process and have
the infinite route.


                   WWWWWWWWWWWWWWWWWWWWWWWWWWWWW
                  +-----------------------------+
                   Springfield Mountains Route 3
                  +-----------------------------+
                   VVVVVVVVVVVVVVVVVVVVVVVVVVVVV

You go forward till you can see the Largest Toilet through the arch,
and pick up the person on the right side of the road before you do.
They will wanna go to the Gold House. Take them there and pick up
the person that would be on the right side of the road if you didnt
turn around. They will wanna go the the Toilet. Repeat.




====================================================================

===== 3.0 LEGAL / MISC. ============================================


--------------------------------------------------------------------
                        3.1  Version History
--------------------------------------------------------------------

April 21, 2005: Version 1.3
- - - - - - - - - - - - - -
Added new routes for Downtown, 


October 22, 2004: Version 1.2
- - - - - - - - - - - - - - -
It took more than a year, but here's that update: a new route for
Nuclear Power Plant. Thanks, Phil.


July 3: Version 1.1
- - - - - - - - - -
Just updated the format. I'll have some content with the next update.


April 12: Version 1.0
- - - - - - - - - - -
Added all the infinite routes that have been discovered so far.


--------------------------------------------------------------------
                         3.2  Guide Credits
--------------------------------------------------------------------

Thanks to...

1. IHateFrasierCrane, kazykd16, Phil Rosenbaum, Zeikier, and Aj for
their infinite routes.

2. Thanks to the Road Rage (Gamecube) message board at GameFAQs.

3. Matt Groening. The man created 'The Simpsons', which has been on
the air for 14 years and is still going strong. Shine on you crazy
bearded bastard!

4. If I thank Matt Groening, then I also have to praise the hundreds
of individuals who are involved with the show. To the writers, voice
actors, animators, producers, gofers, and every other person
involved... thank you!

5. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space
Mutants' guide. It inspired me to write guides for Simpsons video
games. 

6. Fox Interactive, Electronic Arts, Radical Entertainment, and
Nintendo for creating the game.

7. Thank YOU for reading. After all, I didn't write this for my own
health...


--------------------------------------------------------------------
                      3.3  Contact Information
--------------------------------------------------------------------

So, the address is: subsane@gmail.com

The issue of too many e-mails isn't a problem, so I'll most likely
respond to any questions (for now). But, I do delete e-mails without
a subject. Put something like 'Road Rage guide' to be sure I read it.


--------------------------------------------------------------------
                          3.4  Legal Stuff
--------------------------------------------------------------------

1. "The Simpsons Road Rage" is copyright © 2001 Electronic Arts and
Fox Interactive. The Simpsons and any related Simpsons characters
are property of Twentieth Century Fox Film Corporation.

2. This guide copyright © 2003-2005 SubSane. This guide may be
distributed freely as long as it remains in it's ORIGINAL and
UNALTERED form. It is only for private use and may not be reproduced
for commercial purposes.

If I discover that this guide has been altered in any way and is
being displayed publicly, I reserve the right to have the guide
removed from that location.


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