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Noiseland.co

Game: Virtual Bart
Release: 1994
Platforms: SNES, Genesis/Mega Drive
Publisher: Acclaim Entertainment Inc.
Developer: Sculptured Software Inc.
Players: 1
Play: eBay

Bart's day at the science fair goes awry when he gets trapped in Martin's virtual reality machine. While originally programmed to be an educational tool, Bart's twisted psyche has transformed the benign learning programs into virtual death traps. Bart must face perils as a dinosaur, baby, pig, post-apocalyptic motorcycle rider, waterslide rider, and picture day troublemaker. It's education gone wrong!

Click to open PDF file.

Manual Manual

CES Trade Show 1994



Photographs

High Resolution Scans

Screenshots

SNES vs. SNES Classic Gameplay

Click to expand or close the codes and cheats.

VIRTUAL BART CODES FOR THE SUPER NINTENDO

Fly In Any Side scrolling stages.
Press Up, X, Down, B, L, Y, R, A with the 2nd controller during gameplay. 
Remember to do it as quickly as possible. 

Pigs fly!!! 
Hold L and R in the pig stage to float through walls. 

Skip Stage 
To skip the current stage, press Start on the 2nd controller during gameplay.



Click to expand or close the guides.

====================================================================
             The FAQ/WALKTHROUGH for VIRTUAL BART, v1.4

                     Based on the SNES version
                 Written and maintained by SubSane
                  Last Updated  December 11, 2005

====================================================================

TABLE OF CONTENTS

1.0 INTRODUCTION
     1.1 Game Details
     1.2 Story

2.0 BASICS
     2.1 Game Start
     2.2 Stage Select
     2.3 Status Screen

3.0 WALKTHROUGH
     3.1 Dinosaur
     3.2 Baby
     3.3 Pig 
     3.4 Vandal 
     3.5 Water Slide 
     3.6 Post-Apocalypse

4.0 CODES & SECRETS

5.0 LEGAL / MISC.
     5.1 Version History
     5.2 Guide Credits
     5.3 Contact Information
     5.4 Legal Stuff




====================================================================

===== 1.0 INTRODUCTION =============================================


--------------------------------------------------------------------
                        1.1  Game Details
--------------------------------------------------------------------

This game was released in 1994 by Acclaim Entertainment. Developed
by Sculptured Software Inc.


--------------------------------------------------------------------
                            1.2  Story
--------------------------------------------------------------------

What, Bart actually wants to go to school? No, not to learn. Bart
decided to attend the school science fair, and is trapped in, I mean
"volunteered", to test a virtual reality machine!

Now he has to survive six sinister simulations to escape the machine
sans brain damage.




====================================================================

===== 2.0 BASICS ===================================================


--------------------------------------------------------------------
                           2.1  Game Start
--------------------------------------------------------------------

Start Game
- - - - - -
Choose this option to begin the game.


Practice Area
- - - - - - -
Choosing this option will take you to the practice area. There you
can practice playing the various stages without losing any lives.


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                          2.2  Stage Select
--------------------------------------------------------------------

This game is slightly different from a regular platform game. It's
divided into six different stages that all play differently. Since
the stages are different, I'll go into technical details for each
one in their respective sections.

I will however explain the stage select process. You basically choose
Wheel of Fortune style. As Bart spins you have to press X, Y, B, or
A to make him stop on a stage. To choose the stage you want you have
to press the button on the stage two spaces away from the one you
want. For example: if you want to choose the Vandal stage, you have
to press the button when the arrow is on the Dinosaur stage.

You also have a limited amount of tries in this part. For example:
if you play the Baby stage and lose, then you go back to the stage
select screen with one less try. Lose all three tries and, sorry,
you lose.

Do you see that space on top that has a corndog/skull? Well, that
can get you an extra try for choosing a stage. It's random, really.
Getting the corndog will get you the extra try, while getting the
skull will take away a try. Use the same method that you would use
to choose a stage to get the corndog/skull.

Oh, and you can play the stages in any order. I just listed them
clock-wise.


--------------------------------------------------------------------
                         2.3  Status Screen
--------------------------------------------------------------------

From left to right:

Health
- - - -
The circle and Bart face represent Bart's health. It will start at
white and go towards the black as Bart gets hit. Bart's face will
also get sick the more he gets injured.

Lives
- - -
The BART #2 represents the number of remaining lives for a stage.

Score
- - -
The total number of accumulated points.

Time
- - -
Uh, the remaining time in a stage.




====================================================================

===== 3.0 WALKTHROUGH ==============================================


--------------------------------------------------------------------
                           3.1  Dinosaur                    
--------------------------------------------------------------------

Controls
- - - - -
Left.....Run or jump left
Right....Run or jump right
B........Jump
A........Tail whip attack
Y........Roar (destroy all enemies on screen)
Start....Pause game
Select...Slow motion

Items
 - - -
Roar icon..........Roar attack that destroys all enemies
Corndog............Restores energy
Circle Bart icon...Extra life

Enemies
- - - -
Mosquitoes
Little green dinos
Pterodactyls
Mini-pterodactyls
Stegosauruses
Triceratops
Boulders
Radioactive balls
Prehistoric versions of:
 Homer
 Marge
 Lisa
 Maggie
 Moe
 Barney
 Mr. Burns
 Smithers
 Krusty

This one is a basic side scrollin', platform jumpin' stage. However,
actually beating it can be one hell of a challenge. You play as Bart
the dinosaur and have to try to get through a prehistoric world full
of prehistoric Simpsons characters. Hah hah hah, welcome to hell!

You start off at the base of ancient Mount Springfield. One basic
tip before I proceed, ALWAYS be cautious. Never, ever go forward
without slowly checking out what's ahead. There are so many enemies
and obstacles in the way that you could easily lose A LOT of your
life by one bad judgment. Of course, you have my guide to tell you
what's ahead, but be cautious nonetheless. 

Also, avoid enemies as much as possible. Sometimes enemies require a
simple jump, while others may need some more clever avoision (yes
it's a word, damn it). I leave it up to you. 

There's also a strategy I point out in the guide for killing the
prehistoric Simpsons characters that run around. Just whip the person,
then as they run away and come back whip them again. Simple. 

Ok, one last thing, really. Each mini stage is timed! And they don't
exactly give you all the time in the world, so try and go through the
stage as quickly as possible. I know that isn't much help, but it's
the best I got... FAST!


                      Base of Mt. Springfield
                      ***********************

If you move slightly to the right then go back to the left, you'll
see a mosquito appear. These die with one hit, so jump up and tail
whip it quickly. Next you'll come across a steam geyser. Just wait
for it to go back down before jumping over. When you reach the
platforms jump on them to avoid the green dino that will come from
the right, and grab the roar icon. With this icon you can destroy all
the enemies, but DO NOT use it yet. 

So after you grab it go back down and you can either hop over the
green dino or whip it twice. Either way it takes two hits. Also avoid
the pterodactyl and it's babies. Now just make your way to the right
and use the next platforms to jump over the charging stegosaurus and
other dino that will appear. Don't waste your time on them, just
jump over. Also grab the corndog to get some extra energy if you were
damaged. 


                         Mt. Springfield 1
                         *****************

When you reach the mountain you'll see some platforms that go up.
Quickly hop up the platforms to the third one. Do you see the lowest
platform? Well, those types of platforms break away after you step
on them, and will only reappear if you go away and come back.
Memorize those types of platforms because they'll appear through-out
the rest of the level. Also, if you die you'll just start from the
last level you reached, so don't get stressed out.

On the next level jump up to second lowest platform and wait there.
This way you can avoid the rocks and kill any enemies that might have
followed you. At this point you could go up, but there is some cool
stuff to the right, so I suggest going that way. Jump over all the
lava pools and avoid the rocks and dinos and after the third lava
pool you'll come across a triceratops. Simply use the roar you
should still have, and it will die with one hit. Go to the right to
grab two corndogs, another roar, and an extra life icon. You'll get
either one or two lives, depending on the number of points. Go back
to the left and hop back up the platforms.

On the third level avoid the lava spout and pool, and kill any
mosquitoes that are hanging around if you like. Here there are two
sets of platforms. The set on the left has Maggie hurling bones at
you, and a corndog. Don't go up there. Just keep going right. The
second set has Lisa at the top shooting arrows. Go to the right to
quickly pick up a corndog.

All right, here it gets harder. Make your way up, avoid Lisa's arrows,
and start hopping some very difficult platforms. They mixed in the
breakable ones with regular ones, so you can never stop on a platform
unless you are positive that it's a solid one. So make your way
across and up to the fourth level. Up here you'll see Moe and Homer
with clubs. I suggest completely avoiding them and going to the left.
Hop up until you see Barney burping out gas clouds, then use the
ever important roar on him. Pick up the extra life and make your way
to the inside of the mountain.


                      Mt. Springfield Caves 1
                      ***********************

Damn it, what the hell is Acclaim's problem. They made their Simpsons
games nearly impossible. Anyway, now this part gets real tough. Right
away you should see Krusty throwing skulls at you. Jump in and whip
him once then stand still to the left. See, Krusty runs off the
screen and comes back every time you hit him, so stand still and whip
him whenever he appears.

After enough hits he'll die and leave behind a corndog. Go ahead and
you'll see a dino and Marge, who hurls bones at you. I suggest
running through quickly and hopping up to the platforms. BUT, before
you get to the platforms... You'll see three types of them. One is
small, one is large, and one is thin and wide. The thin and wide
ones break apart, which means that you have to keep hopping no matter
what. So start making your way up, stopping on the solid platforms
to avoid the lava drops and falling boulders. THIS PART TAKES
PRACTICE!!! 

The basic thing to do is hop up slowly, and whenever you see a
boulder headed your way just hop on it, or over it if possible. If
you stand there and let the boulder hit you it will just knock you
ALL the way down, so remember, JUMP OVER BOULDERS.
 
On the next level grab the corndog, and run for it. There are
stalactites that fall as you pass under them, so don't stop running.
Just go left and hop over any boulders that you should see. For the
next set of platforms use the same method you used for the previous
ones. It should be easier as there are no lava drops and hardly any
boulders. The third level is the same as the previous. Just run to
the right and collect the corndog.

The next platforms have the lava drops and boulders again, so employ
the same cautious and careful method you used with the first set of
platforms. At the top you'll see Maggie throwing bones, BUT, wait a
second. See, the last platform breaks away, so the best thing to do
is to just jump straight into Maggie and run like a mad-dino to the
end. Make sure to grab the extra life along the way.


                          Mt. Springfield 2
                          *****************

YES, FINALLY OUT OF THE CAVE! This next part is sort of easy. What I
suggest doing for this part is GO FAST. I mean don't stop at all.
Just hop from one platform to the next without pausing. You should
probably pick up the corndog behind Moe when you get to him, ya know,
for extra energy. Anyway, so never stop jumping. If you've made it
this far, then you're an expert at platform jumping, trust me. 

Eventually you'll reach a LONG line of breakable platforms, so you
definitely don't want to pause anywhere. The only problem you might
have is with the red pterodactyl that shows up and can make you fall.
Just do your best to hop over it and keep the jumping pattern going.
Eventually with some skill and a tiny bit of godly luck you'll reach
the entrance into the next cave.


                      Mt. Springfield Caves 2
                      ***********************

Damn it, another cave... This one is in a dark and dank cavern, where
you can hardly see a thing. The best tip to dealing with the lack of
light is to proceed slowly and wait for the glowing substances to
light up the area. Anyway, you'll run into another Barney in the
first part of the stage. If you have the roar then just use it on
him and the dino, and pick up the extra life. If you don't have the
roar, run through them. You won't really get that hurt. 

Proceed though the radiation drops, which is a simple task. Like I
mentioned though, wait for the green glow to be bright so you don't
fall in the gaps. After all this you'll walk through a dark part and
come out next to a lava pool. Here is another platform jumping part.
It's easy enough, though it's best to stay along the top platforms. 

At the beginning you'll have to use a moving platform to get across.
Don't jump off until the end because if you jump too early you might
sink in the lava. After getting across hop along the top ones until
you reach the sinking platform. This one requires split second
timing, so time your jump to land at the exact moment it is all the
way up, and jump off that second. The next two platforms sink when
you step on them, so jump across quickly and get back on solid
ground.

Now you have to make your way up a hill, full of radioactive balls!
They tumble down the hill as you make your way up. This part is
hella hard as well. Basically you have to bounce on the balls that
roll, and walk under the ones that bounce. You'll see what I mean.
Once again, if you make it through this then you are a master of
gaming. Read Only Memory users would be wise to save state... 

Once at the top you'll continue to the right, avoiding the rolling
balls. At a certain point you'll see a gap. Fall in the gap. Inside
there are some corndogs and an extra life. Be careful down here
because the platform has edges, which means you can fall and die.
The invisible platforms to get back to the top are on the right side,
just jump around to find them. Go right again and eventually you'll
reach what could be considered a "boss". 

Smithers and Burns are on top of a platform while Smithers tosses
radioactive balls at you. To beat these two you have to whip the
brown boulders back at Mr. Burns after he releases them. Easier said
than done. Honestly, I think Smithers tosses way too many of those
balls to make an effective attack against them, but I beat it
nonetheless. I simply avoided the balls as much as possible, stayed
as far as possible, and whipped those balls from the right side, not
the left. After maybe ten hits they die, and the exit opens up.


                         Icy Mt. Springfield
                         *******************

All right, the final icy stretch!!! When you start off go straight to
the right. Eventually you'll jump over a geyser and come across Homer.
Kill Homer. Remember that strategy for beating Krusty? Well, do the
same thing, With every whip Homer runs and comes back, so repeat the
process until he dies. Then go back to the entrance and use the
hidden platform on the left to grab the items by the door. 

Go right again, and prepare for more platform hell! These platforms
aren't just difficult, they're slippery! Which means you have to make
precise jumps. As you go along you'll come across another Homer. Just
go past him onto the long platform. From here the platforms get
breakable. Go a few platforms out to the solid one to the right. If
you broke any platforms you can just come back to this spot and wait
for the breakable ones to reappear. Go up once again and eventually
you'll reach another long platform. Jump over the spikes here and go
to the right.

From the edge hop onto the breakable platform to the right and
quickly jump over to the next ledge. Go to the right to get to the
pterodactyls. The pterodactyls are now your friends. Use them to get
across the icy river below. DON'T FALL. Though there are some
platforms below, it's harder getting across those than it is the
pterodactyls. 

So anyway, make your way across, gradually going lower and lower.
Remember to stay in the middle of the pterodactyls, otherwise you
might fall. Also, you don't have to jump. Just step from he one
you're on to the lower one. After you make it all the way across,
either by pterodactyl or platform (if you fell), you'll be on some
solid land. From there go right and jump onto the floating platform
that's in the water, then jump onto the next strip of land. 

Wait for the platform to float up from the bottom, then stand at that
spot and hold down. When you see it come up again press B and you'll
go through the platform onto the floating one. Follow it down until
you see one come from the right. You want to make a SMALL hop onto
the platform when it's as far to the left as it'll go. If you jump
too high you'll end up drowning. 

Make another small hop onto the next solid platform, then another
small hop onto another floating platform. Be aware that someone will
be tossing snowballs at you from the top, so watch out. Another hop
onto a solid one, then another hop to a moving one that goes up, then
a final one to the top. Also, never, EVER, use the roar when you are
on the platforms. They will disappear if you do, and you will die.

This part might be easy, depending on how much energy you have. There
are basically two platforms, one to the left, the other on the right.
What you have to do is whip the platforms to make them get shorter,
and eventually Homer and Moe will have no platform remaining and
they'll die. It's easy. When you're going to the right, stand on the
right of your platform and hold the A button. When you're going
left, stand on the left and hold A. 

Repeat the process until they die. They might hit you at first, but
as they get lower you start to hit their snowballs before they hit
you, so by the end they never hit you at all. Enjoy the "ending". 

Well, if you just beat this stage, GOD YOU ARE!!!!! HELLO GOD, YOU
ARE THE GOD OF GAMES!!! I mean damn, I barely managed to beat it,
and it took me literally months!


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                             3.2  Baby                     
--------------------------------------------------------------------

Controls
- - - - -
Left.....Move, jump, aim, slow down stroller
Right....Move, jump, aim, speed up stroller
Up.......Aim up, guide balloon up, move stroller up
Down.....Aim down, guide balloon down, move stroller down
B........Jump
A........Throw pacifier
X........Diaper parachute
Start....Pause game
Select...Slow motion

Items
- - -
Corndog............Restores energy
Circle Bart icon...Extra life

Enemies
- - - -
Birds
Squirrels
Cats 
Frisbees
Toy planes
Baby Jimbo
Baby Kearney
Jugglers
Clowns

Well, another side scroller. And just like the previous stage, it's
hella hard. This time you play as Bart the baby and have to get
through the most dangerous part of the world: Evergreen Terrace.

This stage is split up into many different mini-stages. The majority
are side scrolling, but there is one where you drive a stroller down
a street. I'll get to that later. The majority of the stage is played
while either hanging on something or balancing. 

You end up making some big jumps most of the time. Also, your weapon
for defeating enemies is the blue pacifier in Bart's mouth. I like
this particular weapon because you can aim it in any direction. Up,
down, left, right. Hell, even at angles! You can also shoot them
while hanging from branches and other stuff. If you can't reach an
enemy, I suggest jumping then shooting the pacifier. There's also
time in this stage, so don't doddle.

And the one important feature you will need for the jumps is the
diaper parachute. Hold X while in the air to open up the diaper and
float to the ground.


                            The Backyard
                            ************

You start off in the window of Bart's house. From here you have to
get across some trees to get to a clothesline at the other end. Ok,
so the first thing to do is kill any birds or squirrels that you can
get from the window. That's also a good tip for the rest of the
stage: always kill any enemies before you go ahead. Anyway so after
the first bird is dead jump over to the first tree. Always remember
that there are only three points where you can stand or hang: the
branches, the small brown pegs, and the patches of green at the
tree tops. 

In fact, your goal is to stay at the tops of the trees as much as
possible. Practice jumping around on the first tree if you want to
practice grabbing the branches and pegs. One tip I can give you is
to wait until your body is aiming in the direction you want to go,
then press jump. You'll be able to go far like that.

Anyway, kill that second bird and grab the corndog, then use the
various pegs and branches to get to the very top of the tree. Be
careful standing at the top, that is don't move around a lot. It's
very easy to slip and fall. Go over to the top of the second tree,
then make a leap to the branch on the third and jump to the top
again. Leap over to the top of the fourth, then go over to the
fifth. At the bottom of the fifth tree there is an extra life, so
jump your way down SLOWLY, then kill that squirrel that's next to
it. To get the extra life you have to grab the branch right above it,
then hold down and press jump to go down and grab it. 

Go back to the top after you get it. From here on you'll run across
quite a few enemies, so always kill as many things as you can before
going ahead. One hit can cause you to fall. Stay on the tops of the
trees, and make big leaps and eventually you'll reach the end of
the trees. You'll know when you are at the end because, well, there
will be no more trees. At this point you must make a big jump to the
right and DIE!!! 

Ok, so you don't really die. You'll either hit a trampoline, which
will just throw you onto a clothesline, or you will reach the line.
Holding X to use the diaper parachute would be a great idea. Now you
have to get across the line to the other side.


                          The Clothes Line
                          ****************

This part moves VERY quickly. You have to keep moving or the screen
catches up with you and you die. But, at the same time you have to
avoid the clothes on the clothesline, the cats, the frisbees, and
the toy planes. Don't even stand on the clothes because you'll fall.
 
This part is also very tough. Seriously. They bombard you with all
kinds of stuff and expect you to beat this game?

Anyway, the best thing to do is to stay on the bottom line and
constantly keep shooting. Shoot ahead the entire time, and shoot
diagonally or behind you if any squirrels follow. Obviously you can't
always be on the bottom line, so jump up when ever there are clothes
in the way. So proceed following the bottom line and killing whatever
you can. Also collect the corndog that's about halfway through,
because you'll obviously need it.

Hopefully you made it through and got to the end of the clothesline.
At this point you need to kill off any obstacles, and that cat in
the corner. To kill it just drop down to the bottom line, then drop
once more to grab on from the bottom. Shoot it from there.

After it's all clear grab the balloon string for the final part of
this area.


                          The Balloon Ride
                          ****************

Ok, so this last area is hard for one single reason: the stupid dogs!
I think one bite from a dog easily takes like half of your life.
There is a strategy I have though. To kill the dogs I move to the top
of the balloon string and hold down/right and press A. I try and aim
it from far away so that I kill the first two dogs this way, then the
next two I avoid the first dog and pick up the corndog while shooting 
the second dog. 

From here I just shoot and hope that I was able to make it to the end.
Also, make sure to kill any enemies that are in the way. With some
skill and luck (like everything else in this game), you made it to
the end.


                          The Stroller Race
                          *****************

Now it's on to the stroller race. For this part it's actually kinda
easy, though it will seem hard at first. To start with, there are
four lanes: the top sidewalk, the two street lanes in the middle,
and the lower sidewalk. The main lane to stay in is the second one,
the top street lane.
 
So the next problem is the fact that baby Kearney and baby Jimbo are
bothering you. Don't worry. By staying in the second lane you will
automatically kill them. They'll automatically bump into barriers
and die. 

The third thing to do is to hold Left. This is important because that
will slow you down, and it will give you time to react to obstacles
in the road. Hold Left from the moment you start. 

Now let's get to the obstacles. Basically there are barriers, sewer
holes, and small holes in the street, and there are sewer grates on
the sidewalk. The small holes don't hurt you, so you can go over
those if you have to. 

Basically you have to stay in the second lane, but swerve up or down
to avoid barriers and holes. If you hold Left and keep your eyes on
the road, then it will be easy to get through this part. 

Unfortunately this is one of those sections where a guide can't be
written, but it's too easy to need one. One final tip: don't go for
any items. If you go for them you run the risk of losing a life, so
do not try. Just follow my strategy and you should manage to get
through easily.


                          Crossing the Fence
                          ******************

The next part is short but also kinda hard. You basically have to
make your way across a fence by using the seals and the balls they
balance on their noses. Nothing but jumping.
 
Make your way across the tree trunks until you reach the fence. From
here on there's no pausing because the seals are constantly moving
up and down, and one wrong jump will kill you. Oh, and if you think
you have the ultimate skill to make the jump, going to the left along
the trunks will yield two trunks. It is difficult, but if you hold
X for the diaper parachute it might be easier.

Ok, so you're on your own, good luck!... I'm kidding. But the problem
is that the seals seem to bob up and down mostly randomly. That is,
I can't figure out a definite strategy that will remain consistent.
I'll give some tips though. 

First of all, press Select to go into slow motion. If your copy
doesn't have slow motion, well, it's not ABSOLUTELY necessary, but
it makes things easier. 

Secondly you should remember to always, ALWAYS, jump from the very
right of the ball. The gaps can be very wide sometimes, so you need
to jump from as far to the right as possible. It also helps to get a
sort of running start. Start walking to the right when you make the
jump so that you'll get some speed. 

Lastly, learn the timing of the seals. They all go up and down and
the same rate, but at different times. Like I mentioned it's random,
but eventually you should be able to time the jumps effectively.

One final important thing. See, the very last jump is a huge gap from
the last seal to a trampoline at the end. For this jump I advise
having a big running start and jump from as far to the right as
possible, then hold X in the air to use the diaper parachute.

Like oh so many things in this game, some luck and some skill will
get you to the circus tent at the end.


                             The Circus
                             **********

The final part at the circus involves a lot of the swinging that you
experienced in the first part. When you start make a leap over to the
trampoline on the left. There's a life to pick up on the left, so
what you have to do is hit the trampoline at an angle going to the
left, and then quickly hold Right. It's a tricky jump, so if you
don't want to risk losing a life, then forget about it. 

So you have to go up the bars. To make a high jump all you have to do
is hold the direction opposite of the way Bart is facing. For
example: if Bart's body is swinging towards the right, hold Left as
you jump and you'll make a high jump. 

Anyway, you'll run into two jugglers. Don't try using the pacifier
because you don't have it in this stage. So, one is on the lower
left, one is on the upper right. To get through them safely just grab
the circle brown peg that's in the center of the pole and make your
way to the left. Don't wait too long under any of the jugglers
because they throw pins at you.

Once you reach the top you'll have to swing onto the trapeze swing on
the right. Wait at the top a few seconds so that you can time the
jump accordingly. Once you have the timing down jump and grab the
yellow circle at the end of the rope. At the other end of the rope
you'll see a loop. To get through the rope without getting hurt go
through then move to the right to the next hole, then slightly left,
then far left, then far right, then slightly right, and after that
last hole go straight down to land on the trampoline. 

From here it's relatively easy. Basically you have to use the
trampolines to make your way to the right. Just remember to hold
Right after each jump so that you land on the next trampoline. After
about ten jumps you'll reach another pole. 

To get past the next two jugglers just stay on the right bars and use
high jumps to get all the way to the top with hardly any damage. From
here you run into a series of trapeze ropes. It's simple enough, just
swing from one to the next, but be sure to time your jumps. 

Eventually you'll reach a rope where there's no where else to go.
From here just jump. If you have slow motion, activate it now. Hold
Right and eventually you'll fall into an area with some clowns on
see-saws and trampolines. To land on a trampoline just aim to the
right of those background tent poles. That's why it's better to use
slow motion, that way you can spot the tent poles and aim for the
right spot.

So for this part what you have to do is jump over the clowns when
they're both at the lowest point. Again, it's not too hard. Just
look for the right time to jump. After a few jumps you'll reach a
cannon. Jump in to finally get the hell out of here!!!

Well, you just beat the stage, congrats. Although it was quite hard,
you have to agree that it was slightly easier than the Dinosaur stage.


--------------------------------------------------------------------
                             3.3  Pig                     
--------------------------------------------------------------------

Controls
- - - - -
Left.....Run or jump left
Right....Run or jump right
Up.......Hold when jumping to do a bounce
B........Jump
X........Hold to freeze the game
Start....Pause
Select...Slow motion

Items
- - -
Colored keys...Use to unlock doors of corresponding color

Enemies
- - - -
Clowns
Corporate suits

The third side scrolling stage is, big surprise, another hard one.
I'm not saying that lightly. This stage is HARD!!! Especially in
the later sections. Anyway, you play as Bart the pig and have to
escape a meat processing plant while saving your fellow pig buddies.

Your main enemies are clowns, and the only way to kill them is to
hop on their head. I wouldn't suggest trying to kill them though,
because you will get hurt nearly every time. Avoid the electric rods
and mallets by simply bouncing over the clown from far away.


                          The Packing Room
                          ****************

All righty, so you start off in the packing room. You have to free
your pig friends as you make your way through the conveyor belts and
machines. When you start, a clown with an electric rod will be right
behind you, so hold right as soon as you start. On the way to an
elevator on the right you'll see two pigs behind bars and a lever
between them. Jump and hold up to bounce up and pull down the lever. 

After you free those two pigs, take the elevator on the right to the
next floor. Avoid the clown with the mallet and get to the platforms
on the left. Hit that lever to free the pigs in the nets. Go back to
the elevator and up to the third floor. Run to the left under the
green machine and up to the conveyor belt. Hit the lever on the
right, DON'T go in the machine or you'll die. 

Go back to the left and enter the door to go to the fourth floor.
Jump up the platforms to the conveyor belt, then use a bounce to get
across the gap on the right. Go in the door to go to part 2 of the
packing room.

From here jump to the right and you'll be on a platform with three
levers. Hit the one on the left and pick up the green key, then make
a jump to the left and open the cell with the green lock. Go back up
to the three levers and hit the middle one. 

From here go to the right and drop straight down past two platforms
and onto the third. You should see a door on the right. Go through
and you'll be on a conveyor belt. Go under it to get the blue key.
The blue lock is on the platform right under the three main levers.
To get there go down to the first floor and use the platforms on the
left to climb back up. Watch out for the clown and open the second
cell. 

Hit the third lever and drop down to the third platform on the right
again. From here run to the left and make a jump onto a lower
platform on the left. If you landed on the right platform you'll see
a door, go in. You should be on a conveyor belt next to the red key.
Grab it and fall down to the door on the right. 

Jump off this platform to the right onto the three levers platform,
then make another jump to the right. Avoid this clown and release
the last pig. Go back to the three levers and pick up the yellow
key, then drop to the first floor and go up the platforms on the
left and enter the door on the fifth platform. Go to the right and
enter the Krusty door.


                             The Freezer
                             ***********

Finally out of that damn packing room, you're now in the freezer.
This part is HARD as hell. You basically have to make a bunch of
extremely hard jumps, nothing else. 

First go to the left and go on the conveyor belts. Then you have to
jump on those two moving platforms. They have to be sticking out
for you to be able to stand on them, so just time your jumps.
Eventually you'll go across two more conveyor belts. This little
part is HARD. There is a certain gap that is nearly impossible to
make, at least the way I do it. 

When you get on the second conveyor belt start bouncing by holding
up. When the platform pops out, bounce over onto it. Then from there
bounce onto the cloud. Ok, when you land on the cloud you'll do one
bounce and it'll start to move. Well, on your second bounce you have
to hold left and land on the white platform to the left. Trust me,
it's very possible, though it is hard. 

Eventually you get the pattern pretty easily. The cloud goes off into
some other direction, but I couldn't figure out what for. If anyone
knows, e-mail me.

From here go left, avoiding the pig cubes because they damage you.
When you reach the last conveyor belt wait for the cloud to appear,
then jump on it. It'll go up to a small conveyor on your right,
quickly jump on that before the cloud disappears. The whole time
there will be pig cubes going along the conveyor belt, so avoid them
as best as possible. Make your way right until you reach the last
conveyor again, and jump on the next cloud to the right. From here
just make the last few jumps to reach the door.

Next is another area of the freezer. There is a clown you can't kill
in here, so the best way to avoid him is to jump on those blue
rectangular AC units. You'll see them. Just jump up on it to avoid
the cold air shots from the clown. 

The basic point of this area is to push the pig cubes all the way to
the right onto that blue spring. When you've placed the cube on the
spring, jump on the red button to launch the cube up. Launch it when
a hook is passing by to make it grab it and carry it away. To do this
just push the cube along and jump whenever the clown is near. Repeat
the process five times to get out of here.


                             The Furnace
                             ***********

Out of the cold and into the warmth. That isn't a good thing though... 

When you start off, go to the right and start bouncing on the furnace.
For this section I just bounce the entire way up. Forget about
avoiding the flames 'n what not, just make your way to the top by
bouncing on the platforms. 

For the next area, with the crushers and flames, there is a pattern
to memorize. Wait for the first one to come down, then run into the
gap between the first and second. Once the second one comes down and
comes up, quickly hold Right and run straight to the right. Stop when
you get on the conveyor, then wait for the next crusher to come down.
Run or bounce quickly enough to avoid them all and stop next to the
last one. This part is a bit hard because there are two paths to take.
The first one is the easier one. 

1. Use the moving platforms to make your way down to the left. From
here bounce on a platform and make sure you're in a bounce position
when you're holding Right. Fall to the right, sticking right next to
the tank, and if you were in a bounce position you'll hit the
platform. Hopefully you have enough energy to just bounce your way
through and get to the door.

OR

2. The second way is a bit shorter, as well as harder. From the
conveyor belt wait for the first moving platform to come out. Wait
about a second 'n a half then bounce onto the platform. From here you
have to do a long bounce onto the very right edge of the second one
while still holding Right. If you did it right you'll bounce off the
second and then just barely make it over the tank, right on the edge
of it. One more bounce and you'll land right next to the door. This
one is a bit harder, but I just wanted to show the two paths.


                        The Corporate Office
                        ********************

Finally, the last area. You have to beat three corporate guys. First
of all, let me tell you that the safest spot to stand is the very
left edge. Stay there if you need some seconds to plan an attack or
whatever, and just jump if someone trys to hit you. 

The two main attackers in the beginning are the tall guy behind the
desk, and the guy with a moustache. They run from right to left, and
if you get in the way they'll attack you. You also get hit by the
books that the fat guy knocks off the shelves, the pens the tall guy
throws, and the dishes the moustache guy throws, so never pause
under them. 

Wait for the tall guy to come out from behind the desk, then go in
the center of the room. When he appears on the right, stay a bit
ahead of him and run to the left. What you have to do is time it so
that he gets hit by the books that fall after you pass through. Kill
this guy by repeating the same process. 

Kill the moustache guy by using the same method. Wait for him to jump
to the ground and chase you, then the books will hit him too. It takes
some time to get the right distance, but it's simple enough. Also,
remember to jump if you're on the left edge and the guy chased you,
that way you avoid the frying pan/mallet. Two hits is all it takes for
each one. 

The last one to get rid of is 'ol fatty. To start off, jump on the
desk. He won't hit you up there. His pattern is the same as the last
guys where he runs back and forth across the floor. The best thing to
do is to wait right under one of the legs of the table, and wait for
fat man to come close. When he gets near you he does a jumping
attack, and what you wanna do is make him land right under one of
the book cases, so when he gets near you jump up on the table and
make him land in the right spot. Do this twice and it's over. 

HELL YEA, YOU ROCK! Make your way to the right to finally be out
of here.


--------------------------------------------------------------------
                            3.4  Vandal                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Aim projectile left
Right...Aim projectile right
B.......Press once to send out target, press again for projectiles
Start...Pause

Items
- - -
None

Enemies
- - - -
Any kid at the school
Skinner's bent over butt

Hoorah, no more side scrolling! In fact, this is one of the most fun
stages in the game. Bart decides to ruin picture day at Springfield
Elementary by hitting everyone with tomatoes and eggs.

To shoot a projectile you have to first press B to send out a yellow
aiming line, then press B again when the yellow line is in front of
a target's path. If you see someone that's on the right or left, you
can press Right or Left as you press B and the tomato will go to the
right or left. 

This takes some time to learn though, so I just wait for the target
to be in the middle. There is a limited amount of time and
projectiles, so keep your eye on that stuff.


                             Tomato Toss
                             ***********

Round 1 is a tomato toss in front of the school. All you have to do
is hit all the kids on the school lawn to beat this round. The kids
walk at different speeds, so you have to time your shot to hit when
the kid passes through. Always remember NOT to hit any of the adults,
if you do you will lose. A cool bonus target is Skinner when he
bends over and wiggles his butt. Hah...


                              Egg Toss
                              ********

The egg toss in Round 2 is a bit harder than the first one. In this
one everybody walks up and down the playground, which messes you up
when you line up a shot and the person ends up walking out of the
way. You can use the same strategy as above for most of the time, but
the time limit kinda needs you to use the Left and Right aiming to
hit some of the people. Also, remember that you can't hit the
adults.

PRACTICE!!! Seriously, though the tomato toss is not that hard, the
egg toss is. I suggest playing in practice mode for a while to get
the feel of the aiming and targeting and what not, then try to beat
it in regular mode.


--------------------------------------------------------------------
                          3.5  Water Slide                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Slide left
Right...Slide right
Start...Pause

Items
- - -
Corndog........Extra energy
Clock..........Extra time
Bart face......Extra life
Boogie board...Temporary invincibility

Enemies (can't kill 'em, but they still get in the way)
- - - - - - - -
Ms. Krabappel
Krusty
Fish
Shark fin
Bald guy
Janey
Sherry and Terry
Martin
Scuba diver
Periscope
Santa's Little Helper
Comic book guy

Nothing like a day at the water park. The lines... the people... the
lines full of people. Hell, even the water slide is packed! Bart has
to make his way through the danger-filled water slide and avoid
falling out of the wrong end.

Go the right way and you continue through the water slide; go the
wrong way and you will either run into Homer's ass, fall off a cliff,
crash into a sign, or get eaten by a lion (don't ask me to explain
because I really don't know why). All these except the lion and
Homer's ass will cost you 1 life. 

Just before you reach a fork you'll see a bald guy in a green
swimsuit. Pause and look at the guy's back and note there are lines
on the left or right side of his swimsuit. They are actually small
arrows that point you in the right direction when you reach the fork
in the tunnel ahead. Make sure to pause every time you see that guy
so you can get a clear view of the arrows. You can also look at the
fish at the top of the screen and a small arrow will flash with the
color of the tunnel you should take.

About half way through you'll start getting really beat up by all
the stuff (unless you are good enough to avoid them, in which case
I salute you). The best thing to do is obviously try and collect all
the corndogs you can, keeping your energy up.

This stage is ultimately quite simple, they even start you off at the
latest fork you passed if you die. You can even play some other
stages and come back to this one later! With some practice this
stage'll be a piece of cake, a piece of crumb cake...


--------------------------------------------------------------------
                        3.6  Post-Apocalypse                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Turn left
Right...Turn right
B.......Speed up
Y.......Shoot weapon
L.......Kick left
R.......Kick right
Start...Pause

Items
- - -
Corndog......Extra energy
Nitro tank...Extra speed boost
Bart face....Extra life

Enemies
- - - -
Jimbo in a go-kart (throws bombs)
Kearney in a chariot thing (uses a chain)
Otto in his bus (drives down the road at you)

Hell yea! This stage is a mix of Road Rash and Mad Max, and it's
tied with the Vandal stage as the best stage in the game. In it you
have to ride a motorcycle up a highway while fending off-road
bullies.

This stage doesn't really require any type of guide because it's
really short and simple. Although some of you may think it's better
to go as fast as possible, well, you are sorta right.

I'd say that miles 10 through 4 are extremely easy because all you
have to do go along at regular speed. If Kearney or Jimbo appear in
front of you, just fire two shots at each one to kill them. If they
come out on your right or left, then use L or R to kick them to
death. Also, ALWAYS avoid Otto's bus when it comes down the road. He
takes away a lot of energy with one hit, so don't play chicken with
him.

Ok, so remember to go at regular speed until you reach miles 3 or 2.
You can accelerate if you need to catch up to an item or something,
but not the whole time. 

Another major tip to beating this stage is to collect every item
possible. This is real easy. Whenever Jimbo or Kearney get in front
of you, and you kill them, the item appears. Collect it, so simple.
If they are on either side of you, then kick 'em to death. Stick
close to collect the item easily. 

You'll get plenty of corndogs to keep your energy nearly full, and
every once in a while a nitro tank will appear, which gives you an
ultimate speed boost for about a mile. Also avoid the rocks in the
road.

If you need to practice, well, go to practice mode! That's why I
love this game, plenty of time to practice. Trust me though, this
stage is so easy, you'll beat it in 1 try, 3 tops.


If you just beat this game, then you can consider yourself one of
the best gamers in the world.


                        THANKS FOR PLAYING!!!




====================================================================

===== 4.0 CODES & SECRETS ==========================================


Fly At Any Stages (By Darkness King)
- - - - - - - - - - - - - - - - - - -
Press Up, X, Down, B, L, Y, R, A with the 2nd controller. 
(Yup, it sure look like a DBZ code, doesn't it)

Pigs Fly!!!
- - - - - -
Hold L and R in the pig stage to float through walls. 

Skip Stage
- - - - - -
To skip the current stage, press Start on the 2nd controller during
game play.




====================================================================

===== 5.0 LEGAL / MISC. ============================================


--------------------------------------------------------------------
                        5.1  Version History
--------------------------------------------------------------------

December 11, 2005: Version 1.4
- - - - - - - - - - - - - - - -
Finally added a worthwhile tip for the Water Slide level. Thanks Sean!


April 9, 2005: Version 1.3
- - - - - - - - - - - - - -
A dude named Red passed along a pretty good tip.


January 7, 2004: Version 1.2
- - - - - - - - - - - - - - -
FINALLY got this bloody update out of the way. Just fixed up this
old bastard by adding some tips that I'd left out.


August 28: Version 1.1
- - - - - - - - - - - -
Yea, more stuff to fix.


June 27: Version 1.0
- - - - - - - - - - -
I redesigned the whole layout, so might as well consider this
version 1.0 again.


--------------------------------------------------------------------
                         5.2  Guide Credits
--------------------------------------------------------------------

Thanks to...

1. Matt Groening. The man created 'The Simpsons', which has been on
the air for 14 years and is still going strong. Shine on you crazy
bearded bastard!

2. If I thank Matt Groening, then I also have to praise the hundreds
of individuals who are involved with the show. To the writers, voice
actors, animators, producers, gofers, and every other person
involved... thank you!

3. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space
Mutants' guide. It inspired me to write guides for Simpsons video
games. 

4. Sculptured Software Inc, Acclaim, and Nintendo for making the
game possible.

5. Sean Ross for his awesome Water Slide tip.

6. PING for the flashing arrow tip.

7. Thank YOU for reading. After all, I didn't write this for my own
health...


--------------------------------------------------------------------
                      5.3  Contact Information
--------------------------------------------------------------------

The address is: subsane@gmail.com

The issue of too many e-mails isn't a problem, so I'll most likely
respond to any questions (for now). But, I do delete e-mails without
a subject. Put 'Virtual Bart' or something similar in the subject
line.


--------------------------------------------------------------------
                          5.4  Legal Stuff
--------------------------------------------------------------------

1. "Virtual Bart" is copyright © 1994 Acclaim Entertainment, Inc.
The Simpsons and any other related Simpsons characters are property
of Twentieth Century Fox Film Corporation.

2. This guide copyright © 2002-2005 SubSane. This guide may be
distributed freely as long as it remains in it's ORIGINAL and
UNALTERED form. It is only for private use and may not be reproduced
for commercial purposes.

If I discover that this guide has been altered in any way and is
being displayed publicly, I reserve the right to have the guide
removed from that location.


====================================================================
             The FAQ/WALKTHROUGH for VIRTUAL BART, v1.5

                   Based on the  Genesis version
                 Written and maintained by SubSane
                  Last Updated  February 25, 2005

====================================================================

TABLE OF CONTENTS

1.0 INTRODUCTION
     1.1 Game Details
     1.2 Story

2.0 BASICS
     2.1 Game Start
     2.2 Stage Select
     2.3 Status Screen

3.0 WALKTHROUGH
     3.1 Dinosaur
     3.2 Baby
     3.3 Pig 
     3.4 Vandal 
     3.5 Water Slide 
     3.6 Post-Apocalypse

4.0 CODES & SECRETS

5.0 LEGAL / MISC.
     5.1 Version History
     5.2 Guide Credits
     5.3 Contact Information
     5.4 Legal Stuff




====================================================================

===== 1.0 INTRODUCTION =============================================


--------------------------------------------------------------------
                        1.1  Game Details
--------------------------------------------------------------------

This game was released in 1994 by Acclaim Entertainment. Developed
by Sculptured Software Inc.


--------------------------------------------------------------------
                            1.2  Story
--------------------------------------------------------------------

What, Bart actually wants to go to school? No, not to learn. Bart
decided to attend the school science fair, and is trapped in, I mean
"volunteered", to test a virtual reality machine!

Now he has to survive six sinister simulations to escape the machine
sans brain damage.




====================================================================

===== 2.0 BASICS ===================================================


--------------------------------------------------------------------
                           2.1  Game Start
--------------------------------------------------------------------

Start Game
- - - - - -
Choose this option to begin the game.


Practice Area
- - - - - - -
Choosing this option will take you to the practice area. There you
can practice playing the various stages without losing any lives.


--------------------------------------------------------------------
                          2.2  Stage Select
--------------------------------------------------------------------

This game is slightly different from a regular platform game. It's
divided into six different stages that all play differently. Since
the stages are different, I'll go into technical details for each
one in their respective sections.

I will however explain the stage select process. You basically choose
Wheel of Fortune style. As Bart spins you have to press A, B, or C
to make him stop on a stage. To choose the stage you want you have
to press the button on the stage two spaces away from the one you
want. For example: if you want to choose the Vandal stage, you have
to press the button when the arrow is on the Dinosaur stage.

You also have a limited amount of tries in this part. For example:
if you play the Baby stage and lose, then you go back to the stage
select screen with one less try. Lose all three tries and, sorry,
you the game is over.

Do you see that space on top that has a corndog/skull? Well, that
can get you an extra try for choosing a stage. It's random, really.
Getting the corndog will get you the extra try, while getting the
skull will take away a try. Use the same method that you would use
to choose a stage to get the corndog/skull.

Oh, and you can play the stages in any order. I just listed them
clock-wise.


--------------------------------------------------------------------
                         2.3  Status Screen
--------------------------------------------------------------------

From left to right:

Health
- - - -
The circle and Bart face represent Bart's health. It will start at
white and go towards the black as Bart gets hit. Bart's face will
also get sick the more he gets injured.

Lives
- - -
The BART #2 represents the number of remaining lives for a stage.

Score
- - -
The total number of accumulated points.

Time
- - -
Uh, the remaining time in a stage.




====================================================================

===== 3.0 WALKTHROUGH ==============================================


--------------------------------------------------------------------
                           3.1  Dinosaur                    
--------------------------------------------------------------------

Controls
- - - - -
Left....Run or jump left
Right...Run or jump right
Up......Look up
Down....Look down
A.......Jump
B.......Tail whip attack
C.......Roar (destroy all enemies on screen)
Start...Pause game


Items
- - -
Roar icon..........Roar attack that destroys all enemies
Corndog............Restores energy
Circle Bart icon...Extra life


Enemies
- - - - 
Mosquitoes
Little green dinos
Pterodactyls
Mini-pterodactyls
Stegosauruses
Triceratops
Boulders
Radioactive balls
 

Prehistoric versions of:
- - - - - - - - - - - - -
Homer
Marge
Lisa
Maggie
Moe
Barney
Mr. Burns
Smithers
Krusty

This one is a basic side scrollin', platform jumpin' stage. However,
actually beating it can be one hell of a challenge. You play as Bart
the dinosaur and have to try to get through a prehistoric world full
of prehistoric Simpsons characters.

You start off at the base of ancient Mount Springfield. One basic
tip before I proceed, ALWAYS be cautious. Never, ever go forward
without slowly checking out what's ahead. There are so many enemies
and obstacles in the way that you could easily lose A LOT of your
life by one bad judgment. Of course, you have my guide to tell you
what's ahead, but be cautious nonetheless. 

Also, avoid enemies as much as possible. Sometimes enemies require
a simple jump, while others may need some more clever avoision (yes
it's a word, damn it). I leave it up to you. 

Ok, one last thing, really. Each mini stage is timed! And they don't
exactly give you all the time in the world, so try and go through the
stage as quickly as possible. I know that isn't much help, but it's
the best I got... FAST!


                      Base of Mt. Springfield
                      ***********************

If you move slightly to the right then go back to the left, you'll
see a mosquito appear. These die with one hit, so jump up and tail
whip it quickly. Next you'll come across a steam geyser. Just wait
for it to go back down before jumping over. When you reach the
platforms jump on them to avoid the green dino that will come from
the right, and grab the roar icon. With this icon you can destroy
all the enemies, but DO NOT use it yet. 

So after you grab it go back down and you can either hop over the
green dino or whip it twice. Either way it takes two hits. Also
avoid the pterodactyl and it's babies. Now just make your way to the
right and use the next platforms to jump over the charging
stegosaurus and other dino that will appear. Don't waste your time
on them, just jump over. Also grab the corndog to get some extra
energy if you were damaged. 


                          Mt. Springfield 1
                          *****************

When you reach the mountain you'll see some platforms that go up.
Quickly hop up the platforms to the third one. Also, if you die
you'll just start from the last level you reached, so don't get
stressed out.

On the next level jump up to second lowest platform and wait there.
This way you can avoid the rocks and kill any enemies that might have
followed you. At this point you could go up, but there is some cool
stuff to the right, so I suggest going that way. Jump over all the
lava pools and avoid the rocks and dinos and after the third lava
pool you'll come across a triceratops. Simply use the roar you should
still have, and it will die with one hit. Go to the right to grab
two corndogs, another roar, and an extra life icon. You'll get
either one or two lives, depending on the number of points. Go back
to the left and hop back up the platforms.

On the third level avoid the lava spout and pool, and kill any
mosquitoes that are hanging around if you like. Here there are two
sets of platforms. The set on the left has Maggie hurling bones at
you. Don't go up there. Just keep going right. The second set has
Lisa at the top shooting arrows. Go to the right to quickly pick up
a corndog.

All right, here it gets harder. Make your way up, avoid Lisa's arrows,
and start hopping some very difficult platforms. Make your way across
and up to the fourth level. 

Up here you'll see Moe and Homer with clubs. I suggest completely
avoiding them and going to the left. Hop up until you see Barney
burping out gas clouds, then use the ever important roar on him. Make
your way to the inside of the mountain.


                       Mt. Springfield Caves 1
                       ***********************

Right away you should see Krusty throwing skulls at you. Jump in and
whip him once then quickly hit him again before he begins to throw
skulls. Continue this to kill him.

Go ahead and you'll see a dino and Marge, who hurls bones at you.
Both will die easily. Now, before you get to the platforms... 

Start making your way up, stopping on the solid platforms to avoid
the lava drops and falling boulders. THIS PART TAKES PRACTICE!!! 

The basic thing to do is hop up slowly, and whenever you see a
boulder headed your way just hop on it, or over it if possible. If
you stand there and let the boulder hit you it might knock you ALL
the way down, so remember, JUMP OVER BOULDERS.
 
On the next level grab the corndog, and run for it. Just go left and
hop over any boulders that you should see. For the next set of
platforms use the same method you used for the previous ones. It
should be easier as there are no lava drops and hardly any boulders.
The third level is the same as the previous. Just run to the right
and collect the corndog.

The next platforms have the lava drops and boulders again, so employ
the same cautious and careful method you used with the first set of
platforms. 

At the top you'll see Maggie throwing bones, so the best thing to do
is to just jump on her and get the corndog. Then run for it, and make
sure to grab the extra life along the way.


                         Mt. Springfield 2
                         *****************

YES, FINALLY OUT OF THE CAVE! This next part is sort of easy. What I
suggest doing for this part is GO FAST. I mean don't stop at all. Just
hop from one platform to the next without pausing.

There will be a corndog behind Lisa when you start, and I suggest
killing any characters along the way. They will often yield corndogs.

Eventually you'll reach a long line of platforms. Use the red
pterodactyls to get across the platforms. Eventually you'll reach the
entrance with a Moe in front of it. Kill him off easily and go inside.


                      Mt. Springfield Caves 2
                      ***********************

Damn it, another cave... This one is in a dark and dank cavern, where
you can hardly see a thing. The best tip to dealing with the lack of
light is to proceed slowly and REALLY look at the ground. There will
be some dark holes that are just a bit darker than the normal ground,
so jump when you see one.

Anyway, you'll run into another Barney in the first part of the stage.
Hold B to whip him, as well as the green dino.

Proceed though the radiation drops, which is a simple task. Like I
mentioned though, watch the ground so you don't fall in the gaps.
After all this you'll walk through a dark part and come out next to
a lava pool. Here is another platform jumping part. It's easy enough,
though it's best to stay along the top platforms. 

At the beginning you'll have to use a moving platform to get across.
Don't jump off until the end because if you jump too early you might
sink in the lava. Hop along the rest of the platforms to get to the
other side.

Now you have to make your way up a hill, full of boulders. They
tumble down the hill as you make your way up. This part is sort of
difficult. 

Basically you have to bounce on the rocks that roll, and walk under
the ones that bounce. You'll see what I mean. Once again, if you make
it through this then you are a master of gaming. 'Read Only Memory'
users would be wise to save state... 

Once at the top you'll continue to the right, avoiding the rolling
boulders. There will be a hole, so watch the boulders and jump over
the hole where they fall in. 

Further ahead there will be another gap, but fall into this one.
Inside there are some corndogs and an extra life. Be careful down
here because the platform has edges, which means you can fall and
die. The invisible platforms to get back to the top are in the
middle, under the extra life. Go right again and eventually you'll
reach what could be considered a boss. 

Smithers and Burns are on top of a platform while Smithers tosses
boulders at you. To beat these two you have to whip the brown
boulders back at Mr. Burns after he releases them. 

Just try to time everything so you jump over a boulder, then land just
as Burns tosses down a brown boulder. Whip it once to send it back.
After maybe ten hits they die, and the exit opens up.


                        Icy Mt. Springfield
                        *******************

All right, the final icy stretch!!! When you start off go straight
to the right. Eventually you'll jump over a geyser and come across
Homer. A couple of tail whips will handle him easily. Go back to the
entrance and use the hidden platform to jump up and get the extra
life, corndog, and roar over the door.

As you go along you'll come across another Homer. Just go past him
onto the long platform. Go to the right and up once again and
eventually you'll reach another long platform. Jump over the spikes
here and go to the right.

From the edge hop onto the next ledge. Go to the right to get to the
pterodactyls. The pterodactyls are now your friends. Use them to get
across the icy river below. DON'T FALL. Though there are some
platforms below, it's harder getting across those than it is the
pterodactyls. 

So anyway, make your way across, gradually going lower and lower.
Remember to stay in the middle of the pterodactyls, otherwise you
might fall. Also, you don't have to jump. Just step from the one
you're on to the lower one. After you make it all the way across,
either by pterodactyl or platform (if you fell), you'll be on some
solid land. From there go right and jump onto the floating platform
that's in the water, then jump onto the next strip of land. 

Wait for the platform to float up from the bottom, then stand at that
spot and hold Down. When you see it come up again press A and you'll
go through the platform onto the floating one. Follow it down until
you see one come from the right. You want to make a SMALL hop onto
the platform when it's as far to the left as it'll go. If you jump
too high you'll end up drowning. 

Make another small hop onto the next solid platform, then another
small hop onto another floating platform. Another hop onto a solid
one, then another hop to a moving one that goes up, then a final
one to the top. Also, never, EVER, use the roar when you are on the
platforms. They will disappear if you do, and you will die.

This part might be easy, depending on how much energy you have. There
are basically two platforms, one to the left, the other on the right.
What you have to do is whip the platforms to make them get shorter,
and eventually Homer and Moe will have no platform remaining and
they'll die. It's easy. When you're going to the right, stand on the
right of your platform and hold the B button. When you're going left,
stand on the left and hold B. 

Repeat the process until they die. They might hit you at first, but
as they get lower you start to hit their snowballs before they hit
you, so by the end they never hit you at all. Enjoy the little ending
they threw in. 


--------------------------------------------------------------------
                             3.2  Baby                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Move left, jump left, aim left, slow down stroller
Right...Move right, jump right, aim right, speed up stroller
Up......Aim up, guide balloon up, move stroller up
Down....Aim down, guide balloon down, move stroller down
A.......Jump
B.......Throw pacifier
C.......Diaper float
Start...Pause game


Items
- - -
Corndog............Restores energy
Circle Bart icon...Extra life
Pacifier...........Temporary pacifier upgrade


Enemies
- - - -
Birds
Squirrels
Cats 
Frisbees
Toy planes
Baby Jimbo
Baby Kearney
Jugglers
Clowns

Well, another side scroller. And just like the previous stage, it's
hella hard. This time you play as Bart the baby and have to get
through the most dangerous part of the world: Evergreen Terrace.

This stage is split up into many different mini-stages. The majority
are side scrolling, but there is one where you drive a stroller down
a street. I'll get to that later. The majority of the stage is played
while either hanging on something or balancing. 

You end up making some big jumps most of the time. Also, your weapon
for defeating enemies is the red pacifier in Bart's mouth. I like this
particular weapon because you can aim it in any direction. Up, down,
left, right. Hell, even at angles! You can also shoot them while
hanging from branches and other stuff. If you can't reach an enemy,
I suggest jumping then shooting the pacifier. There's also time in
this stage, so don't doddle.


                           The Backyard 
                           ************

You start off in the window of Bart's house. From here you have to
get across some trees to get to a clothesline at the other end. Ok,
so the first thing to do is kill any birds or squirrels that you can
get from the window. That's also a good tip for the rest of the
stage: always kill any enemies before you go ahead. Anyway so after
the first bird is dead jump over to the first tree. Always remember
that there are only three points where you can stand or hang: the
branches, the small brown pegs, and the patches of green at the tree 
tops. 

In fact, your goal is to stay at the tops of the trees as much as
possible. Practice jumping around on the first tree if you want to
practice grabbing the branches and pegs. One tip I can give you is to
wait until your body is aiming in the direction you want to go, then
press jump. You'll get a lot further that way.

Anyway, kill that second bird and grab the corndog, then use the
various pegs and branches to get to the very top of the tree. Be
careful standing at the top, that is don't move around a lot. It's
very easy to slip and fall. Go over to the top of the second tree,
then make a leap to the branch on the third and jump to the top
again. Leap over to the top of the fourth, then go over to the
fifth. At the bottom of the fifth tree there is an extra life, so
jump your way down SLOWLY, then kill that squirrel that's next to
it. To get the extra life you have to grab the branch right above
it, then hold down and press jump to go down and grab it. 

Go back to the top after you get it. From here on you'll run across
quite a few enemies, so always kill as many things as you can before
going ahead. One hit can cause you to fall. Stay on the tops of the
trees, and make big leaps and eventually you'll reach the end of the
trees. You'll know when you are at the end because, well, there will
be no more trees. At this point you must make a big jump to the right
and DIE!!! 

Ok, so you don't really die. You'll either hit a trampoline, which
will just throw you onto a clothesline, or you will reach the line.
Remember you can hold A to get across smoothly. Now you have to get
across the line to the other side.


                          The Clothes Line
                          ****************

This part moves VERY quickly. You have to keep moving or the screen
catches up with you and you die. But, at the same time you have to
avoid the clothes on the clothesline, the cats, the frisbees, and
the toy planes. Don't even stand on the clothes because you'll fall.
 
So, it's not too tough. Keep running to the right while shooting
everything, and jump over any clothes in the way. Very easy. Oh, and
make sure to pick up the corndog about halfway through.

Grab the balloon string at the end to continue.


                          The Balloon Ride
                          ****************

Ok, so this last area is hard for one single reason: the stupid dogs!
There is a strategy I have though. To kill the dogs I move to the top
of the balloon string and hold Down/Right and press B. Try and aim it
from far away so that you kill the first two dogs, then avoid the
first dog and pick up the corndog while shooting the second dog. 

From here I just shoot and hope that I was able to make it to the end.
Also, make sure to kill any enemies that are in the way. Overall it
isn't that difficult.


                          The Stroller Race
                          *****************

Now it's on to the stroller race. For this part it's actually kinda
easy, though it will seem hard at first. To start with, there are
four lanes: the top sidewalk, the two street lanes in the middle, and
the lower sidewalk. The main lane to stay in is the second one, the
top street lane.
 
So the next problem is the fact that baby Kearney and baby Jimbo are
bothering you. Don't worry. By staying in the second lane you will
automatically kill them. They'll automatically bump into barriers
and die. 

Stay in that second lane. The entire time. No matter what. I tried
that strategy and won every time. There are no variables, just stay
there to reach the end.

One final tip: don't go for any items. If you go for them you run
the risk of losing a life, so do not try. Just follow my strategy and
you should manage to get through easily.


                          Crossing the Fence
                          ******************

The next part is short. You basically have to make your way across a
fence by using the seals and the balls they balance on their noses.
Nothing but jumping.

Before you go for the fence, jump along the trees to the left to get
some extra lives and a pacifier. Extra goodies are always a good
thing.

From here on there's no pausing because the seals are constantly
moving up and down, and one wrong jump will kill you.

So, here is what I did. Jump on the balls, and jump to the next ball
after two or three jumps. Try to make it two jumps or you may fall
after the third jump.

It isn't that difficult, just time those jumps accordingly. Hold C
after the last ball to float over to the trampoline and go in the
circus tent.


                              The Circus 
                              **********

The final part at the circus involves a lot of the swinging that you
experienced in the first part. When you start make a leap over to the
trampoline on the left. There's a life to pick up on the left, so
what you have to do is hit the trampoline at an angle going to the
left, and then quickly hold C and float back to the trampoline.

So you have to go up the bars. To make a high jump all you have to
do is hold the direction opposite of the way Bart is facing. For
example: if Bart's body is swinging towards the right, hold Left as
you jump and you'll make a high jump. 

Anyway, you'll run into two jugglers. Don't try using the pacifier
because you don't have it in this stage. So, one is on the lower
left, one is on the upper right. To get through them safely just
grab the circle brown peg that's in the center of the pole and make
your way to the left. Don't wait too long under any of the jugglers
because they throw pins at you.

Once you reach the top you'll have to swing onto the trapeze swing
on the right. Wait at the top a few seconds so that you can time the
jump accordingly. Once you have the timing down jump and grab the
yellow circle at the end of the rope. At the other end of the rope
you'll see a loop. To get through the rope without getting hurt, hold
C and go through then move to the right to the next hole, then
slightly left, then far left, then far right, then slightly right,
and after that last hole go straight down to land on the trampoline. 

From here it's relatively easy. Basically you have to use the
trampolines to make your way to the right. Just remember to hold
Right and C after each jump so that you land on the next trampoline.
After about ten jumps you'll reach another pole. 

To get past the next two jugglers just stay on the right bars and
use high jumps to get all the way to the top with hardly any damage.
From here you run into a series of trapeze ropes. It's simple enough,
just swing from one to the next, but be sure to time your jumps. 

Eventually you'll reach a rope where there's no where else to go.
From here just jump. Hold Right and eventually you'll fall into an
area with some clowns who are bouncing on springs. To land on a
trampoline just aim to the right of those background tent poles.

So for this part what you have to do is jump over the clowns when
they're both at the lowest point. Again, it's not too hard. Just
look for the right time to jump. After a few jumps you'll reach a
cannon. Jump in to finally get the hell out of here!!!

Heh, all that for a simple scoop of sugared cream... Hmmmmm, cream.


--------------------------------------------------------------------
                             3.3  Pig                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Run or jump left
Right...Run or jump right
Up......Hold when jumping to do a bounce
A.......Jump
Start...Pause


Items
- - -
Colored keys...Use to unlock doors of corresponding color


Enemies
- - - -
Clowns
Corporate suits

You play as Bart the pig and have to escape a meat processing plant
while saving your fellow pig buddies.

Your main enemies are clowns, and the only way to kill them is to
hop on their heads. They die fairly easily.


                          The Packing Room
                          ****************

All right, so you start off in the packing room. You have to free
your pig friends as you make your way through the conveyor belts and
machines. When you start, a clown with an electric rod will be right
behind you, so hold Right as soon as you start. On the way to an
elevator on the right you'll see two pigs behind bars and a lever
between them. Jump and hold Up to bounce up and pull down the lever. 

After you free those two pigs, take the elevator on the right to the
next floor. Avoid the clown with the mallet and get to the platforms
on the left. Hit that lever to free the pigs in the nets. Go back to
the elevator and up to the third floor. Run to the left under the
green machine and up to the conveyor belt. Hit the lever on the
right, DON'T go in the machine or you'll die. 

Go back to the left and enter the door to go to the fourth floor.
Jump up the platforms to the conveyor belt, then use a bounce to get
across the gap on the right. Go in the door to go to part 2 of the
packing room.


                            Find the Keys
                            *************

From here jump to the right and you'll be on a platform with three
levers. Hit the one on the left and pick up the green key, then make
a jump to the left and open the cell with the green lock. Go back up
to the three levers and hit the middle one. 

From here go to the left and drop straight down to the lowest
platform, and enter the door on the right. You should now be in a room
with several windows and clowns shooting spit balls. Run across the
conveyor belt and pick up the blue key, then run back to the door.

The blue lock is on the platform right under the three main levers.
To get there go down to the first floor and use the platforms on the
left to climb back up. Watch out for the clown and open the second
cell. 

Hit the third lever and walk to the right edge of the platform. See
that door on the platform just above? Well, you need to get in there.
Use the small platforms to get in.

Grab the red key from under the conveyor belt, then exit through the
door at the bottom. Jump as far to the right as you can and you should
find the red lock. Unlock the door to free the last pig.

Go back to the three levers and pick up the yellow key, then drop down
to the lowest platform (the one with two doors on it). Enter the left
door, then run to the right and go inside the Krusty door.


                             The Freezer
                             ***********

Finally out of that damn packing room, you're now in the freezer.
This area will have a couple of difficult jumps.

First go to the left and go on the conveyor belts. Then you have to
jump on those two moving platforms. They have to be sticking out for
you to be able to stand on them, so just time your jumps. There are
also two extra lives on the platforms at the bottom, if you need
them.

Eventually you'll see this mesh platform that moves up and to the
right. BUT, you want to go to the left. As soon as the platform
starts to move, jump onto the area on the left. There will be a
bunch of frozen pigs sliding by.

Go to the left and jump up onto the next mesh platform, then make
your way to the right. Wait for the next mesh platform to appear,
and ride it up to the ceiling. From here just make your way to the
right.

Jump across the last couple of platforms and moving blocks to get
to the door.

Next is another area of the freezer. There is a clown you can't kill
in here, so the best way to avoid him is to jump on those blue
rectangular AC units. You'll see them. Just jump up on it to avoid
the cold air shots from the clown. 

The basic point of this area is to push the pig cubes all the way to
the right onto that blue spring. To do this just push the cube along
and jump whenever the clown is near. When you've placed the cube on
the spring, jump on the red button to launch the cube up. Launch it
when a hook is passing by to make it grab it and carry it away. 
Repeat the process five times to get out of here.


                             The Furnace
                             ***********

Out of the cold and into the warmth. That isn't a good thing though... 

When you start off, go to the right and start bouncing on the
furnace. For this section I just bounce the entire way up. Forget
about avoiding the flames 'n what not, just make your way to the top
by bouncing on the platforms.

Don't forget to free the pig when you get to the top.

For the next area, with the crushers and flames, there is a pattern
to memorize. Wait for the first one to come down, then run into the
gap between the first and second. Once the second one comes down and
comes up, quickly hold Right and run straight to the right. Stop
when you get on the conveyor, then wait for the next crusher to come
down. Run or bounce quickly enough to avoid them all and stop next
to the last one. This part is a bit hard because there are two paths
to take. The first one is the easier one. 

1. Use the moving platforms to make your way down to the left. From
here bounce on a platform and make sure you're in a bounce position
when you're holding Right. Fall to the right, sticking right next to
the tank, and if you were in a bounce position you'll hit the
platform. Hopefully you have enough energy to just bounce your way
through and get to the door.

OR

2. The second way is a bit shorter, as well as easier. From the
conveyor belt wait for the first moving platform to come out. Wait
about a second 'n a half then bounce onto the platform. From here you
have to do a long bounce onto the very right edge of the second one
while still holding Right. If you did it right you'll bounce off the
second and then just barely make it over the tank, right on the edge
of it. One more bounce and you'll land right next to the door.

I recommend the second path, because it is just way easier.


                         The Corporate Office
                         ********************

Finally, the last area. You have to beat three corporate guys. First
of all, let me tell you that the safest spot to stand is the very
left edge. Stay there if you need some seconds to plan an attack or
whatever, and just jump if someone trys to hit you. 

The two main attackers in the beginning are the tall guy behind the
desk, and the guy with a moustache. They run from right to left, and
if you get in the way they'll attack you. You also get hit by the
books that the fat guy knocks off the shelves, the pens the tall guy
throws, and the dishes the moustache guy throws, so never pause
under them. 

Kill the moustache guy by luring him to the left, and make him get
hit by the tall guy's pens. Wait for him to jump to the ground and
chase you, then the books will hit him too. It takes some time to
get the right distance, but it's simple enough. Also, remember to
jump if you're on the left edge and the guy chased you, that way you
avoid a hit.

Wait for the tall guy to come out from behind the desk, then go in
the center of the room. When he appears on the right, stay a bit
ahead of him and run to the left. What you have to do is time it
so that he gets hit by the books that fall after you pass through.

The last one to get rid of is 'ol fatty. This one is very easy.
Stand under one of the book shelves, and when he goes for the jump
just run under him. Fatty will land under the book shelf and get
hit by the books.

After he's dead, go to the right and release the pigs. So you are
now King Pig. Congrats!


--------------------------------------------------------------------
                            3.4  Vandal                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Aim projectile left
Right...Aim projectile right
A.......Press once for target meter, again for projectiles
Start...Pause


Items
- - -
None


Enemies
- - - -
Any kid at the school
Skinner's bent over butt

Hoorah, no more side scrolling! In fact, this is one of the most fun
stages in the game. Bart decides to ruin picture day at Springfield
Elementary by hitting everyone with tomatoes and eggs.

To shoot a projectile you have to first press A to send out a yellow
aiming line, then press A again when the yellow line is in front of
a target's path. If you see someone that's on the right or left, you
can press Right or Left as you press A and the tomato will go to the
right or left. 

This takes some time to learn though, so I just wait for the target
to be in the middle. There is a limited amount of time and
projectiles, so keep your eye on that stuff.


                            Tomato Toss
                            ***********

Round 1 is a tomato toss in front of the school. All you have to do
is hit all the kids on the school lawn to beat this round. The kids
walk at different speeds, so you have to time your shot to hit when
the kid passes through. Always remember NOT to hit any of the
adults, if you do you will lose. A cool bonus target is Skinner when
he bends over and wiggles his butt. Hah...


                             Egg Toss
                             ********

The egg toss in Round 2 is a bit harder than the first one. In this
one everybody walks up and down the playground, which messes you up
when you line up a shot and the person ends up walking out of the
way. 

You can use the same strategy as above for most of the time, but the
time limit forces you to use the Left and Right aiming to hit some
of the people. Also, remember that you can't hit the adults.
 
PRACTICE!!! Seriously, though the tomato toss is not that hard, the
egg toss is. I suggest playing in practice mode for a while to get
the feel of the aiming and targeting and what not, then try to beat
it in regular mode.


--------------------------------------------------------------------
                          3.5  Water Slide                     
--------------------------------------------------------------------

Controls
- - - - -
Left.......Slide left
Right......Slide right
C button...Dive underwater, grab beach balls
Start......Pause


Items
- - -
Corndog........Extra energy
Clock..........Extra time
Boogie board...Temporary invincibility


Enemies (killed with beach balls)
- - - - - - - - - - - - - - - - -
Ms. Krabappel
Krusty
Fish
Shark fin
Bald guy (used for tunnel directions)
Janey
Sherry and Terry
Martin
Scuba diver
Periscope
Santa's Little Helper
Comic book guy

Nothing like a day at the water park. The lines... the people...
the lines full of people. Hell, even the water slide is packed! Bart
has to make his way through the danger-filled water slide and avoid
falling out of the wrong end.

Go the right way and you continue through the water slide; go the
wrong way and you will either run into Homer's ass, fall off a
cliff, crash into a sign, or get eaten by a lion (don't ask me to
explain because I really don't know why). All these except the lion
and Homer's ass will cost you 1 life. 

Just before you reach a fork you'll see a bald guy in a green
swimsuit. Pause and look at the guy's back and note there are lines
on the left or right side of his swimsuit. If the lines are on the
right side then take the right tunnel, and if they are on the left
then take the left tunnel. Easy as that!

About half way through you'll start getting really beat up by all
the stuff (unless you are good enough to avoid them, in which case
I salute you). The best thing to do is obviously try and collect all
the corndogs you can, keeping your energy up. You can also collect
clocks for extra time and boogie boards for some added protection.

There are actually a couple of fancy maneuvers at your disposal using
the C button. Ducking under people is one cool thing (but you have
to time is just right). You can also use C button to grab beach
balls, then throw the beach balls at the people as they get near
you. Clear the way so you can actually get through in one piece, ya
know?

Good luck... you'll need it.


--------------------------------------------------------------------
                        3.6  Post-Apocalypse                     
--------------------------------------------------------------------

Controls
- - - - -
Left....Turn left
Right...Turn right
A.......Shoot weapon
B.......Speed up
C.......Kick left and right
Start...Pause


Items
- - -
Corndog......Extra energy
Nitro tank...Extra speed boost


Enemies
- - - -
Jimbo in a go-kart (throws bombs)
Kearney in a chariot thing (uses a chain)
Otto in his bus (drives down the road at you)

Hell yea! This stage is a mix of Road Rash and Mad Max, and it's
tied with the Vandal stage as the best stage in the game. In it you
have to ride a motorcycle up a highway while fending off road
bullies.

This stage doesn't really require any type of guide because it's
really short and simple. Although some of you may think it's better
to go as fast as possible, well, you are sorta right.

If Kearney or Jimbo appear in front of you, just fire shots at each
one to make them back off temporarily. If they come out on your right
or left, then use C button to kick them away. 

Also, ALWAYS avoid Otto's bus when it comes down the road. He takes
away a lot of energy with one hit, so don't play chicken with him.

Ok, so the best thing to do is stay in the middle, over the diving
line. You can avoid many of the rocks, chickens, skulls, and
squirrels along the middle.

Another major tip to beating this stage is to collect every item
possible. There will be at least one corndog per mile, and the nitro
boosts will really help out when you're trying to beat the time.

If you need to practice, well, go to practice mode! That's why I
love this game, plenty of time to practice.


Well, that's it. Think what you will of the ending, but I didn't
think it was anything special...


                        THANKS FOR PLAYING!!!




====================================================================

===== 4.0 CODES & SECRETS ==========================================


Extra Time in the Tomato Toss
- - - - - - - - - - - - - - -
During the tomato toss you may see Skinner bent over, tying his shoe.
If you land a tomato on his rump it will add extra time to the timer
at the top.




====================================================================

===== 5.0 LEGAL / MISC. ============================================


--------------------------------------------------------------------
                        5.1  Version History
--------------------------------------------------------------------

February 25, 2005: Version 1.5
- - - - - - - - - - - - - - - -
I FINALLY figured out how to easily get past the Water Slide level.


March 29: Version 1.4
- - - - - - - - - - -
A guy who likes old games sent me some important additions. Thanks
dude.


January 7, 2004: Version 1.3
- - - - - - - - - - - - - - -
Sweet jesus, ANOTHER mistake! I went over this whole guide to ensure
no more of these big mistakes.


November 5: Version 1.2
- - - - - - - - - - - -
I was notified of a pretty nasty mistake, but it's been fixed.

August 28: Version 1.1
- - - - - - - - - - - -
Ah, always with the updates I am.


June 18: Version 1.0
- - - - - - - - - - -
Well I finally finished the FAQ for the Genesis version of this
game, over a year after I started the SNES FAQ. I'm kinda mad because
this one was WAY easier than SNES version.

Ah well, have fun!


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                         5.2  Guide Credits
--------------------------------------------------------------------

Thanks to...

1. Matt Groening. The man created 'The Simpsons', which has been on
the air for 14 years and is still going strong. Shine on you crazy
bearded bastard!

2. If I thank Matt Groening, then I also have to praise the hundreds
of individuals who are involved with the show. To the writers, voice
actors, animators, producers, gofers, and every other person
involved... thank you!

3. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space
Mutants' guide. It inspired me to write guides for Simpsons video
games. 

4. Sculptured Software Inc, Acclaim, and Sega for making the game
possible.

5. "A guy who likes the old games" for some important additions to
the Water Slide stage.

6. Thank YOU for reading. After all, I didn't write this for my own
health...


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                      5.3  Contact Information
--------------------------------------------------------------------

The address is: subsane@gmail.com

The issue of too many e-mails isn't a problem, so I'll most likely
respond to any questions (for now). But, I do delete e-mails without
a subject. Put 'Virtual Bart' or something similar in the subject
line.


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                          5.4  Legal Stuff
--------------------------------------------------------------------

1. "Virtual Bart" is copyright © 1994 Acclaim Entertainment, Inc.
The Simpsons and any other related Simpsons characters are property
of Twentieth Century Fox Film Corporation.

2. This guide copyright © 2003-2005 SubSane. This guide may be
distributed freely as long as it remains in it's ORIGINAL and
UNALTERED form. It is only for private use and may not be reproduced
for commercial purposes.

If I discover that this guide has been altered in any way and is
being displayed publicly, I reserve the right to have the guide
removed from that location.


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